Showing posts with label Zombie. Show all posts
Showing posts with label Zombie. Show all posts

Saturday, May 21, 2011

Killing 336 Zombie with Kinetic Attack Chip I (L) for Boot Camp 3 - BioDome Defense mission on RockTropia

Zombie
Today I decided to try Kinetic Attack Chip I (L) and kill some Zombie with it for the mission Boot Camp 3 - BioDome Defense on RockTropia. I went to the same land area as yesterday and today I discovered that there is a hunting tax of 5%. It is funny land area. Huge place with tax 5% with small hole in it with two teleporters and tax 0%. So when I arrived at the TP yesterday I sow tax 0% and I decided that this is for the big green area. Both areas seem to be owned by Kevin Rudolf. I'm not sure what the situation is exactly. I will investigate further during my stay on RockTropia.

The other thing that will need firther investigation is the possibility that loot is connected to your offensive cost. Yesterday I was hunting Zombie at the same spot as today with more eco gun - Sollomate Opalo, SGA Edition. The decay of the gun was very small and I got 69% TT return before the decay and 67% TT return after the decay. Today my decay was huge, but my loot was good so I got 96% TT return before the decay and 69% TT return after the decay.

In the end all I got was 2% difference between hunting with the most eco gun in the game and the "un-eco" mindforce chip. Two percents for 50 PED hunt is nothing. Of course making conclusions based on two small hunts is bad idea. But this is definitely something that I will try to find in my future hunts. I started thread on the forum: Loot related to the cost of the kill - Eco goess out of the window!

Tomorrow (19 of April 2011) is big day for RockTropia. RockTropia 2.0 update is coming and it may bring some big things like:

- No way out Maximum security Prison is now a fully functional correctional facility.

- Multiple Farms added for harvesting Entropia Universe live stock. WTF

- Entropia Universe indigenious wild life introduced to habitat. WTF

- Large addition of unlimited weapons to be discovered. WTF or yeah, cool

- Increased mineral spawns planet wide.

I'm not sure what this update will bring to the game, but we are going to find out soon enought.

Hunt details:
Date: 18 of April 2011
Duration: 2 hour 30 minutes
VU: 11.9.3
Place: Planet RockTropia, BAMF HQ, closest teleport B.A.M.F. HeadQuarters
Land Tax: 5% Hunting; 5% Mining
Coordinates: 136251, 93446, 111
Team or Solo: Solo
Creature(s): Zombie (Killed: 336)
Maturity: Teen to Slow
Attributes:
Agility: 46
Health: 101
Intelligence: 31
Psyche: 40
Stamina: 2
Strength: 29
Professions:
Laser Sniper (Hit): 18
Ranged Laser (Dmg): 15
Laser Pistoleer (Hit): 9
BLP Sniper (Hit): 15
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 6
Paramedic: 6
Electro Kinetic (Dmg): 12
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 5
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Kinetic Attack Chip I (L); MAXED; Attacks per minute: 22/22; Damage: 5-10/5-10; Damage per second: 3.7; Durability: Very good
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: NO
Medical Tools: Vivo T5 (L); SIB: No; Heal interval: 13.7-18.3/13.7-18.3; Uses per minute: 20/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 48.13 PED [Including items: Pixie Gloves (M)]
Ammo spent: 50 PED
Decay:
Chip: 16.65 PED
Armor decay: 0 PED
Medical kit: 3.15 PED
Total expenses: 50 + 16.65 + 3.15 = 69.80 PED
Loot - Ammo spent = 48.13 - 50 = -1.87 PED (96.26% TT return before decay)
[Formula: retturn in % = (loot/ammo)*100]
Loot - Total Expenses = 48.13 - 69.80 = -26.67 PED (68.95 TT return after decay)
[Formula: retturn in % = (loot/total expenses)*100)

Hunting Zombie with Sollomate Opalo SGA Edition close to BAMF HeadQuarters on RockTropia

So many things happened the last two days. First I bought Gremlin Harness (M) from shop in Deer Mall for TT+72 PED, when the weekly MU was TT+93 PED and I needed the Harness and the Foot Guards to finish my Gremiln armor set. The Gremlin Foot Guards are still too expensive and instead them I bought Shogun Foot Guards, SGA Edition (M) for TT+16 PED. When I buy Gremlin Foot Guards I can use those for my Shogun armor set. I am preparing few unlimited armor sets for my travel to Planet Arkadia next month.
Later I was just going to start Opalo team hunt on Calypso when Xander Zan Catman offered me a ride to Planet RockTropia. He owns the best texture shop on Calypso in Deer Mall, first floor, unit 7. So from yesterday I am on RockTropia doing missions. I was lucky enough to find Pixie Gloves (F) on the roof of Club Neverdie. My fillings about RockTropia so far are mixed. The City of Dreams looks good, a little like Grand Theft Auto. Very colorful with great music - Nirvana, Jimi Hendrix, Korn, Kevin Rudolf - I enjoyed every song. Today I hunted at B.A.M.F. HeadQuarters. It looks more like Quake 2. Also good looking in general. But there are some negative sides of the planet. Teleporters are in my opinion too close. Also in the mission where I have to run to B.A.M.F. HeadQuarters I crossed half the planet and almost didn't see any mobs on the way.
The loot from Zombie is full with Calypso items. I looted Pixie Gloves (M) also 0.60 PED of Pyrite Stone with MU 122% and is usually found in PVP4 areas on Calypso. 67% TT return is lower even for Daikiba and Snablesnot, but probably next hunt will be better.
After the hunt I looted S.G Takeover Mk1 (L) MU 490% from Forum Troll just outside of the starting teleporter at City of Dreams.
Hunt details:
Date: 17 of April 2011
Duration: 1 hour 50 minutes
VU: 11.9.3
Place: Planet RockTropia, BAMF HQ, closest teleport B.A.M.F. HeadQuarters
Land Tax: 5% Hunting; 5% Mining
Coordinates: 136251, 93446, 111
Team or Solo: Solo
Creature(s): Zombie
Maturity: Teen to Slow
Attributes:
Agility: 46
Health: 101
Intelligence: 31
Psyche: 40
Stamina: 2
Strength: 29
Professions:
Laser Sniper (Hit): 18
Ranged Laser (Dmg): 15
Laser Pistoleer (Hit): 9
BLP Sniper (Hit): 15
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 6
Paramedic: 6
Electro Kinetic (Dmg): 12
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 5
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Sollomate Opalo, SGA Edition; MAXED; Attacks per minute: 49/49; Damage: 4-8/4-8; Damage per second: 6.5; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: NO
Medical Tools: Vivo T10 (L); SIB: No; Heal interval: 18.8-25/18.8-25; Uses per minute: 19/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 34.54 PED [Including items: Pixie Gloves (M)]
Ammo spent: 50 PED
Decay:
Weapon: 0.51 PED
Armor decay: 0 PED
Medical kit: 1.09 PED
Total expenses: 50 + 0.51 + 0 + 1.09 = 51.60 PED
Loot - Ammo spent = 34.54 - 50 = -15.46 PED (69.08% TT return before decay)
[Formula: retturn in % = (loot/ammo)*100]
Loot - Total Expenses = 34.54 - 51.60 = -17.06 PED (66.94% TT return after decay)
(Formula: retturn in % = (loot/total expenses)*100)
Club NeverDie in City of Dream on Rocktropia
BAMF Headquarters backyard on Rocktropia
Loot from Zombie

Map