Showing posts with label Shinkiba. Show all posts
Showing posts with label Shinkiba. Show all posts

Sunday, May 22, 2011

New Creature - Mob Coming to Planet Calypso April 2011

Shinkiba
SEE Digital Studios just announced new mob that will come to Planet Calypso April 2011. The creature looks like Daikiba with the head of Argonaut. The video suggest that someone is riding the creature. That suggest that may be the Taming System will be back with the next update in April 2011.  It is not yet confirmed that riding creatures will be implemented with the next update, but considering that previous VU number was 11.9.0 big update is coming soon - VU 12.0.0 . That combined with the fact that new Planet Arkadia will come in the next 2-3 months max, and soon after that Planet Cyrene, players can expect some big improvements to Planet Calypso if SEE Digital Studios want to keep the players on their planet.

At the same time Pioneer from SEE Digital Studios released photo of early sketch of something like a camp with tents. At least we can hope for new mission there, or may be even some sort of Beacon Mission.

Pioneer from SDS: "We're just at the end of a development cycle that started last summer with this doodle. It was the starting point for a discussion that slowly developed over time. About two months back, our worldbuilder started building it, and we're now testing the place and its associated missions.

But that's now. Back then, it was a doodle on grid paper."

From this incredible inside information we can say two things for sure (And not really sure about the first one): 1.SDS will soon release some really nice content that they have been working on for about a year. 2.They have only one World Builder and I don't think they will rise that number with 20% anytime soon, so the developing cycle will remain one year.
Chug's Hideout

Shinkiba

Saturday, May 21, 2011

Killing 325 Shinkiba with Kinetic Attack Chip I (L) close to Port Atlantis on Calypso

I got two globals on Rocktropia and the music is great, but the new Club Neverdie with no textures on the walls, the promised unlimited guns that turnout not to drop, the promised event that I was planing to win that Sunday and there was no event, and the constant crashing when I get to some town made me come back to Calypso few weeks earlier than planned. I was even going to start the escape the prison mission, but I just couldn't get to the mission broker because the too many mobs around it make me crash after 1-2 seconds.

But enough about RockTropia, other unexpected problem was when I got home with loot from two different planets. Half of the loot is the same and still I had problem finding space for all my stuff. The limit to the inventory is 500, in addition to that I have 500 item points in the shops and all this wasn't enough so I had to put some stuff in my apartment to be able to run again. So the last two days I spend my time in game trying to find place for all my stuff. I bought a lot of boxes and that raised the price of small boxes with 2 PED on the auction. And I don't want to think what will happen when I travel to Arkadia and come back.

I started hunting with Kinetic Attack Chip I (L) and after 5 months of hunting I discovered that the Kinetic and Electric chips use the same profession - Electro Kinetic. This means that if you want to use big Electric chip you can skill up with small Kinetic chip and vice verse.

First thing when I came back to Calypso was to visit the Chug's Hideout and the Hangars and get all new teleporters there. And the second was to go hunt the new creature on Calypso - Shinkiba. I killed 325 Shinkiba and now I am at 3502/5000 Shinkiba mission.  I was lucky to loot 5 pieces of the new Colonizer armor. 50 PEDs last for very long time if you hunt with Kinetic Attack Chip I (L). The healing cost is too big, but I don't mind since I am skilling up. And the chip decay is big, but then loot is big too. 50 PED ammo with big decay on the chips made my loot go up to 58.64 PED or 117.28 % TT return before decay. Just one more hunt that makes you think eco don't mean anything in Entropia Universe.

Hunt details:
Date: 25 of April 2011
Duration: 3 hours and 30 minutes
VU: 11.9.4
Place: Planet Calypso, outpost close to Port Atlantis, closest teleport Port Atlantis Mall
Land Tax: 0% Hunting; 0% Mining
Coordinates: 63386, 75797, 137
Team or Solo: Solo
Creature(s): Shinkiba
Maturity: Young to Alpha
Attributes:
Agility: 47
Health: 102
Intelligence: 31
Psyche: 41
Stamina: 2
Strength: 29
Professions:
Laser Sniper (Hit): 20
Ranged Laser (Dmg): 15
Laser Pistoleer (Hit): 9
BLP Sniper (Hit): 16
Ranged BLP (Dmg): 10
BLP Pistoleer (Hit): 6
Paramedic: 6
Electro Kinetic (Dmg): 13
Electro Kinetic (Hit): 11
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 5
Evader: 5
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Kinetic Attack Chip I (L); MAXED; Attacks per minute: 22/22; Damage: 5-10/5-10; Damage per second: 3.7; Durability: Very good
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor:
NO
Healing: Vivo T5 (L); SIB: No; Heal interval: 13.7-18.3/13.7-18.3; Uses per minute: 20/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 58.64 PED [Including items: Colonizer Harness (M,L); Colonizer Harness (F,L); Colonizer Thigh Guards (M,L); 2 x Colonizer Arm Guards (M,L)]
Ammo spent (SME): 50 PED
Decay:
NeoPsion 10 Mindforce Implant: 12.46 PED
Kinetic Attack Chip I (L): 16.66 PED
Armor decay: 0
Vivo T5 (L): 9.19 PED
Total expenses: 88.31
Loot - Ammo spent = 58.64 - 50 = 8.64 PED (117.28% TT return before decay)
[Formula: retturn in % = (loot/ammo)*100]
Loot - Total Expenses = 58.64 - 88.31 = -29.67 PED (66.40% TT return after decay)
(Formula: retturn in % = (loot/total expenses)*100)
Loot from Shinkiba

Map