Killing Oro for the IFN Challenge on Planet Arkadia. Hunting them with the TT BLP pistol. It's hard to stay out of their hit range, so prepare for healing or don't shoot bigger than L6 Young.
The bug with "Failed" message is still not fixed. May be this is the reason for very low TT return from that hunt.
Hunt details:
Date: 04 of June 2011
Duration:
VU: 11.10.3
Place: Planet Arkadia, outside Resolute Firebase Academy, closest teleport: Resolute Firebase Academy
Land Tax: 0% Hunting; 0% Mining
Coordinates: 29719, 17960, 93
Team or Solo: Solo
Creature(s): Oro (Killed: 233)
Maturity: L6 Young to L8 Provider
Attributes:
Agility: 49
Health: 103
Intelligence: 32
Psyche: 41
Stamina: 2
Strength: 31
Professions:
Ranged BLP (Dmg): 12
BLP Pistoleer (Hit): 10
Evader: 6
Unlocked hidden skills: Marksmanship
Equipment:
Weapon(s)/Chip(s):
1.Herman ASI-10 (L); MAXED; Attacks per minute: 48/48; Damage: 4-8; Damage per second: 6.4; Durability: Excellent
Armor: No
Healing: No
Loot TT Value: 29.18 PED
Offensive cost:
Ammo: 50 PED
Shots: 2702
Herman ASI-10 (L) decay: 2.89 PED
Total offense: 52.89 PED
Defensive cost:
Armor decay: 0 PED
Healing: 0 PED
Total defense: 0 PED
Total expenses: 52.89 PED
Loot - Offensive cost = 29.18 - 52.89 = -23.71 PED (55.17% TT return)
[Formula: retturn in % = (loot/offensive cost)*100]
Loot - Total Expenses = 29.18 - 52.89 = -23.71 PED (55.17% TT return)
(Formula: retturn in % = (loot/total expenses)*100)
Showing posts with label Oro. Show all posts
Showing posts with label Oro. Show all posts
Saturday, June 4, 2011
Monday, May 30, 2011
Killing 223 Oro with Herman ARK-10 (L) at Resolute Firebase Academy on Arkadia
Hunting Oro again. The loot is again the same as Calypso loot with 2 new items Oro hide and Arkace timber. This time I am hunting with no armor and no fap and with the Arkadian starting BLP rifle - Herman ARK-10 (L). Damage per pec ratio is better than the SGA Opallo and Herman LAW-101 (L). And if you know that on Calypso if you are new player it is hard to skill in BLP Rifle - this is the best gun a new player can get and use it for few months.
Hunting low level Oro and walking backwards minimize your defence cost to 0 and that way your loot return is maximized. In the end I was at 109.60% TT return.
Hunt details:
Date: 30 of May 2011
Duration: 2 hour
VU: 11.10.2
Place: Planet Arkadia, outside Resolute Firebase Academy, closest teleport: Resolute Firebase Academy
Land Tax: 0% Hunting; 0% Mining
Coordinates: 29719, 17960, 93
Team or Solo: Solo
Creature(s): Oro (Killed: 223)
Maturity: L6 Young to L8 Provider
Attributes:
Agility: 49
Health: 103
Intelligence: 32
Psyche: 41
Stamina: 2
Strength: 31
Professions:
BLP Sniper (Hit): 18
Ranged BLP (Dmg): 12
Paramedic: 7
Evader: 6
Unlocked hidden skills: Marksmanship
Equipment:
Weapon(s)/Chip(s):
1.Herman ARK-10 (L); MAXED; Attacks per minute: 44/44; Damage: 5-10; Damage per second: 7.3; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: No
Healing: No
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 55.94 PED
Offensive cost:
Ammo: 50 PED
Shots: 2083
Herman ARK-10 (L) decay: 1.04 PED
Total offense: 51.04 PED
Defensive cost:
Armor decay: 0 PED
Healing: 0 PED
Total defense: 0 PED
Total expenses: 51.04 PED
Loot - Offensive cost = 55.94 - 51.04 = 4.90 PED (109.60% TT return)
[Formula: retturn in % = (loot/offensive cost)*100]
Loot - Total Expenses = 55.94 - 51.04 = 4.90 PED (109.60% TT return)
(Formula: retturn in % = (loot/total expenses)*100)
Hunting low level Oro and walking backwards minimize your defence cost to 0 and that way your loot return is maximized. In the end I was at 109.60% TT return.
Hunt details:
Date: 30 of May 2011
Duration: 2 hour
VU: 11.10.2
Place: Planet Arkadia, outside Resolute Firebase Academy, closest teleport: Resolute Firebase Academy
Land Tax: 0% Hunting; 0% Mining
Coordinates: 29719, 17960, 93
Team or Solo: Solo
Creature(s): Oro (Killed: 223)
Maturity: L6 Young to L8 Provider
Attributes:
Agility: 49
Health: 103
Intelligence: 32
Psyche: 41
Stamina: 2
Strength: 31
Professions:
BLP Sniper (Hit): 18
Ranged BLP (Dmg): 12
Paramedic: 7
Evader: 6
Unlocked hidden skills: Marksmanship
Equipment:
Weapon(s)/Chip(s):
1.Herman ARK-10 (L); MAXED; Attacks per minute: 44/44; Damage: 5-10; Damage per second: 7.3; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: No
Healing: No
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 55.94 PED
Offensive cost:
Ammo: 50 PED
Shots: 2083
Herman ARK-10 (L) decay: 1.04 PED
Total offense: 51.04 PED
Defensive cost:
Armor decay: 0 PED
Healing: 0 PED
Total defense: 0 PED
Total expenses: 51.04 PED
Loot - Offensive cost = 55.94 - 51.04 = 4.90 PED (109.60% TT return)
[Formula: retturn in % = (loot/offensive cost)*100]
Loot - Total Expenses = 55.94 - 51.04 = 4.90 PED (109.60% TT return)
(Formula: retturn in % = (loot/total expenses)*100)
![]() |
| Loot from Oro |
Job in Entropia Universe - Runner, Tagger
I was hunting Oro trying to see if I can hunt them without armor or fap decay. It seems Oro don't ever miss when they attack you, but I can walk backwards faster than they come to me, so if you are carefull you can hunt them without ever beeng hit and save peds for armor repair and healing. At least if you hunt level 7 or lower maturity.
When I was hunting I got offer for a job. The job of runner or tagger. The job is that I have to run and shoot 1 time few creatures - 8-10, but sometimes I even colected 20 at one time. When the creatures started folowing me I run in such way to make them get all in one place and then the employer shoot them with Rocket Launcher to minimize the losses from the overkill.
The salary was 50 PED per hour which I think was enought to cover my expenses. I used the Musca armor which offers low protection and I died few times, but the decay bill was probably around 10-20 PED. Probably 2-3 PED for healing and around 10-20 PED for ammonition. I also got some minimal loot. In the end I was around 20 PED profit, got small loot and gain some skills, especialy Evade.
The hard part here is to find such job and make sure that the employer wont try to trick you. It is always good if you work for someone that you know or have good reputation.
Also use low level armor (of course that depends on the mob) and weak gun with long range.
When I was hunting I got offer for a job. The job of runner or tagger. The job is that I have to run and shoot 1 time few creatures - 8-10, but sometimes I even colected 20 at one time. When the creatures started folowing me I run in such way to make them get all in one place and then the employer shoot them with Rocket Launcher to minimize the losses from the overkill.
The salary was 50 PED per hour which I think was enought to cover my expenses. I used the Musca armor which offers low protection and I died few times, but the decay bill was probably around 10-20 PED. Probably 2-3 PED for healing and around 10-20 PED for ammonition. I also got some minimal loot. In the end I was around 20 PED profit, got small loot and gain some skills, especialy Evade.
The hard part here is to find such job and make sure that the employer wont try to trick you. It is always good if you work for someone that you know or have good reputation.
Also use low level armor (of course that depends on the mob) and weak gun with long range.
Thursday, May 26, 2011
Killing 225 Oro with Herman LAW-101 (L) at Resolute Firebase Academy on Arkadia
If you are new player this is excellent place for you to start your career as hunter in Entropia Universe. Grab the Oro mission from the IFN Challenge terminal that you can find in any Firebase at the moment. Grab a weapon from the trade terminal and you are ready to hunt. You even don't need armor or healing tool, but you can use one if you don't want to wait regenerating health. With the Herman LAW-101 (L) you can make 7276 shots before it brakes. That mean ammonition for 211 PED. This is enought for 8 hours hunting.
The loot is almost identical as the loot from Calypso. I looted Oro hide that is new and looks cool. Still no sales on the market, but I suspect the MU will be good. The other new resource is Arkace Timber. That has MU of 276% at the moment on the auction.
For this hunt I used the Arkadian L starting laser rifle that you can byu from the trade terminal. No armor, but I used the starting FAP to heal myself. Next time I will use the starting BLP rifle and try the starting armor with no FAP to see if this makes my defensive cost lower. This starting laser gun has Exceptional durability that makes it very economical like the Sollomate Opalo on Calypso. Excelent choise if you don't want to spend your peds too fast.
Herman LAW-101 (L) acording to Entropedia has stats even better than the Sollomate Opalo SGA edition. Damage per pec is 2.832 and only 2.748 for the SGA Opallo. This is great for the new players on Arkadia, but bad for all the people that looted SGA items or bought them for huge price. The other difference between those 2 guns is that the Opallo makes 8 HP "BURN" type of dammage and the Herman LAW-101 (L) makes 10 "BURN" and 2 "PENETRATION" type of damage. At the moment there is no information that different type of damage makes difference when you hunt, but this may change at any time.
Hunt details:
Date: 26 of May 2011
Duration: 2 hour
VU: 11.10.2
Place: Planet Arkadia, outside Resolute Firebase Academy, closest teleport: Resolute Firebase Academy
Land Tax: 0% Hunting; 0% Mining
Coordinates: 29719, 17960, 93
Team or Solo: Solo
Creature(s): Oro (Killed: 225)
Maturity: L6 Young to L8 Provider
Attributes:
Agility: 49
Health: 103
Intelligence: 32
Psyche: 41
Stamina: 2
Strength: 31
Professions:
Laser Sniper (Hit): 21
Ranged Laser (Dmg): 17
Paramedic: 7
Evader: 6
Unlocked hidden skills: Marksmanship
Equipment:
Weapon(s)/Chip(s):
1.Herman LAW-101 (L); MAXED; Attacks per minute: 36/36; Damage: 6-12; Damage per second: 7.2; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: No
Healing: GYRO FAP-2 (L); SIB: No; Heal interval: 7.5-10; Uses per minute: 20/20; Durability: Very Good
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 43.93 PED
Offensive cost:
Ammo: 50 PED
Shots: 1724
Herman LAW-101 (L) decay: 0.68 PED
Total offense: 50.68 PED
Defensive cost:
Armor decay: 0 PED
GYRO FAP-2 (L) decay: 2.62 PED
Total defense: 2.62 PED
Total expenses: 53.30 PED
Loot - Offensive cost = 43.93 - 50.68 = -6.75 PED (86.68% TT return)
[Formula: retturn in % = (loot/offensive cost)*100]
Loot - Total Expenses = 43.93 - 53.30 = -9.37 PED (82.42% TT return)
(Formula: retturn in % = (loot/total expenses)*100)
Here is what Oro drops:
The loot is almost identical as the loot from Calypso. I looted Oro hide that is new and looks cool. Still no sales on the market, but I suspect the MU will be good. The other new resource is Arkace Timber. That has MU of 276% at the moment on the auction.
For this hunt I used the Arkadian L starting laser rifle that you can byu from the trade terminal. No armor, but I used the starting FAP to heal myself. Next time I will use the starting BLP rifle and try the starting armor with no FAP to see if this makes my defensive cost lower. This starting laser gun has Exceptional durability that makes it very economical like the Sollomate Opalo on Calypso. Excelent choise if you don't want to spend your peds too fast.
Herman LAW-101 (L) acording to Entropedia has stats even better than the Sollomate Opalo SGA edition. Damage per pec is 2.832 and only 2.748 for the SGA Opallo. This is great for the new players on Arkadia, but bad for all the people that looted SGA items or bought them for huge price. The other difference between those 2 guns is that the Opallo makes 8 HP "BURN" type of dammage and the Herman LAW-101 (L) makes 10 "BURN" and 2 "PENETRATION" type of damage. At the moment there is no information that different type of damage makes difference when you hunt, but this may change at any time.
Hunt details:
Date: 26 of May 2011
Duration: 2 hour
VU: 11.10.2
Place: Planet Arkadia, outside Resolute Firebase Academy, closest teleport: Resolute Firebase Academy
Land Tax: 0% Hunting; 0% Mining
Coordinates: 29719, 17960, 93
Team or Solo: Solo
Creature(s): Oro (Killed: 225)
Maturity: L6 Young to L8 Provider
Attributes:
Agility: 49
Health: 103
Intelligence: 32
Psyche: 41
Stamina: 2
Strength: 31
Professions:
Laser Sniper (Hit): 21
Ranged Laser (Dmg): 17
Paramedic: 7
Evader: 6
Unlocked hidden skills: Marksmanship
Equipment:
Weapon(s)/Chip(s):
1.Herman LAW-101 (L); MAXED; Attacks per minute: 36/36; Damage: 6-12; Damage per second: 7.2; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: No
Healing: GYRO FAP-2 (L); SIB: No; Heal interval: 7.5-10; Uses per minute: 20/20; Durability: Very Good
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 43.93 PED
Offensive cost:
Ammo: 50 PED
Shots: 1724
Herman LAW-101 (L) decay: 0.68 PED
Total offense: 50.68 PED
Defensive cost:
Armor decay: 0 PED
GYRO FAP-2 (L) decay: 2.62 PED
Total defense: 2.62 PED
Total expenses: 53.30 PED
Loot - Offensive cost = 43.93 - 50.68 = -6.75 PED (86.68% TT return)
[Formula: retturn in % = (loot/offensive cost)*100]
Loot - Total Expenses = 43.93 - 53.30 = -9.37 PED (82.42% TT return)
(Formula: retturn in % = (loot/total expenses)*100)
Here is what Oro drops:
![]() |
| Loot from Oro on Arkadia |
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