Showing posts with label Daikiba. Show all posts
Showing posts with label Daikiba. Show all posts

Saturday, May 21, 2011

Killing 287 Daikiba for the Iron Challenge with the TT Powerfist Castorian EnKnuckles-A close to Port Atlantis on Calypso

Daikiba
I finally finished my goal to hunt Daikiba with every TT weapon. The last hunt today was with Castorian EnKnuckles-A. I did all hunts with all TT weapons maxed on damage, but not on hit (only opalo is maxed at both). I will redo them when I max all TT weapons on both damage and hit.
My next goal is to max Breer M4a (L) at Ranged Laser (Dmg): 15 and the goal after that is to unlock the hidden skill Ranged Damage Assessment at Ranged Laser (Dmg): 18.
Today I killed 287 Daikiba. I was at 2880/5000 that morning and after that hunt I was at 3167/5000. Got 86.36% TT return and two Daikiba skulls.
Hunt details:
Date: 15 of April 2011
Duration: 2 hours
VU: 11.9.3
Place: Planet Calypso, Eudoria, close to South Swamp Camp, closest teleport Port Atlantis Mall
Land Tax: 0%
Coordinates: 62924, 75272, 119
Team or Solo: Solo
Creature(s): Daikiba (Killed: 287)
Maturity: Young to Old
Attributes:
Agility: 46
Health: 101
Intelligence: 30
Psyche: 40
Stamina: 2
Strength: 29
Professions:
Laser Sniper (Hit): 18
Ranged Laser (Dmg): 14
Laser Pistoleer (Hit): 9
BLP Sniper (Hit): 15
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 6
Paramedic: 6
Electro Kinetic (Dmg): 12
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 5
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Castorian EnKnuckles-A; MAXED DAMAGE; Attacks per minute: 69/74; Damage: 3-6/3-6; Damage per second: 7.4; Durability: Good
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: NO
Medical Tools: Vivo T10 (L); SIB: No; Heal interval: 18.8-25/18.8-25; Uses per minute: 19/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 46.11 PED
Ammo spent: 0 PED
Decay:
Weapon: 49.50 PED (3 x Castorian EnKnuckles-A)
Armor decay: 0 PED
Medical kit: 3.89 PED
Total expenses: 49.50 + 0 + 3.89 = 53.39 PED
Loot - Total Expenses = 46.11 - 53.39 = -7.28 PED (86.36% TT return after decay)
(Formula: retturn in % = (loot/total expenses)*100)
Map

Killing 230 Daikiba for the Iron Challenge with the TT Short Blade Castorian Survival EnBlade-A close to Port Atlantis on Calypso

Daikiba
Hunting Daikiba with the TT Short Blade Castorian Survival EnBlade-A and no armor. Hunting without armor may be it is good for skilling in paramedic, but the healing cost is big with that weak gun.
Today AxeMurderer killed 230 Daikiba. He was at 1922/5000 that morning and after that hunt he was at 2152/5000.
Hunt details:
Date: 9 of April 2011
Duration: 1 hours 30 minutes
VU: 11.9.2
Place: Planet Calypso, Eudoria, close to South Swamp Camp, closest teleport Port Atlantis Mall
Land Tax: 0%
Coordinates: 62924, 75272, 119
Team or Solo: Solo
Creature(s): Daikiba (Killed: 230)
Maturity: Young to Old
Attributes:
Agility: 45
Health: 100
Intelligence: 30
Psyche: 40
Stamina: 2
Strength: 28
Professions:
Laser Sniper (Hit): 17
Ranged Laser (Dmg): 14
Laser Pistoleer (Hit): 8
BLP Sniper (Hit): 14
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 6
Paramedic: 6
Electro Kinetic (Dmg): 12
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 4
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Castorian Survival EnBlade-A; MAXED DAMAGE; Attacks per minute: 41/44; Damage: 5.5-11/5.5-11; Damage per second: 8.1; Durability: Above average
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: NO
Medical Tools: Vivo T10 (L); SIB: No; Heal interval: 18.8-25/18.8-25; Uses per minute: 18/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 28.99 PED
Ammo spent: 0 PED
Decay:
Weapon: 39.30 PED (3 x Castorian Survival EnBlade-A)
Armor decay: 0 PED
Medical kit: 2.16 PED
Total expenses: 39.30 + 0 + 2.16 = 41.46 PED
Loot - Total Expenses = 28.99 - 41.46 = -12.47 PED (69.92% TT return after decay)
(Formula: retturn in % = (loot/total expenses)*100)
Map

Killing 211 Daikiba for the Iron Challenge with the TT Long Blade Castorian Combat EnBlade-A close to Port Atlantis on Calypso

Daikiba
Hunting Daikiba with the TT Long Blade Castorian Combat EnBlade-A and no armor. Hunting without armor may be it is good for skilling in paramedic, but the healing cost is big with that weak gun.
Today AxeMurderer killed 211 Daikiba. He was at 1711/5000 that morning and after that hunt he was at 1922/5000.
Hunt details:
Date: 8 of April 2011
Duration: 1 hours 30 minutes
VU: 11.9.2
Place: Planet Calypso, Eudoria, close to South Swamp Camp, closest teleport Port Atlantis Mall
Land Tax: 0%
Coordinates: 62924, 75272, 119
Team or Solo: Solo
Creature(s): Daikiba (Killed: 211)
Maturity: Young to Old
Attributes:
Agility: 45
Health: 100
Intelligence: 30
Psyche: 40
Stamina: 2
Strength: 26
Professions:
Laser Sniper (Hit): 17
Ranged Laser (Dmg): 14
Laser Pistoleer (Hit): 8
BLP Sniper (Hit): 14
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 6
Paramedic: 5
Electro Kinetic (Dmg): 11
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 4
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Castorian Combat EnBlade-A; MAXED DAMAGE; Attacks per minute: 21/22; Damage: 10-20/10-20; Damage per second: 7.3; Durability: Average
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: NO
Medical Tools: Vivo T10 (L); SIB: Yes; Heal interval: 18.3-25/18.8-25; Uses per minute: 18/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Ammo spent: 0 PED
Loot TT Value: 39 PED
Decay:
Weapon: 45.99 PED (3 Castorian Combat EnBlade-A)
Armor decay: 0 PED
Medical kit: 2.56 PED (again)
Total expenses: 45.99 + 0 + 2.56 = 48.55 PED
Loot - Total Expenses = 39 - 48.55 = -9.55 PED (80.33% TT return after decay)
(Formula: retturn in % = (loot/total expenses)*100)

Killing 119 Daikiba for the Iron Challenge with the TT Pistol M2100 close to Port Atlantis on Calypso

Daikiba
Hunting Daikiba with the TT pistol M2100 and no armor is pain in the ass. You have to search for the young, be careful with the mature and run away from the old. Hunting without armor may be it is good for skilling in paramedic, but the healing cost is big with that weak gun.
Today AxeMurderer killed 119 Daikiba with light weapon cells for 20 PED. He was at 1466/5000 that morning and after that hunt he was at 1585/5000.
Hunt details:
Date: 3 of April 2011
Duration: 1 hours 40 minutes
VU: 11.9.0
Place: Planet Calypso, Eudoria, close to South Swamp Camp, closest teleport Port Atlantis Mall
Land Tax: 0%
Coordinates: 62924, 75272, 119
Team or Solo: Solo
Creature(s): Daikiba (Killed: 119)
Maturity: Young to Old
Attributes:
Agility: 45
Health: 99
Intelligence: 30
Psyche: 40
Stamina: 2
Strength: 21
Professions:
Laser Sniper (Hit): 17
Ranged Laser (Dmg): 14
Laser Pistoleer (Hit): 8
BLP Sniper (Hit): 14
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 6
Paramedic: 5
Electro Kinetic (Dmg): 11
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 4
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.M2100; MAXED; Attacks per minute: 44/44; Damage: 2-4/2-4; Damage per second: 2.9; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: NO
Medical Tools: Vivo T10 (L); SIB: Yes; Heal interval: 18.3-25/18.8-25; Uses per minute: 18/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Ammo spent: 20 PED
Loot TT Value: 11.25 PED
Decay:
Weapon: 0.40 PED
Armor decay: 0 PED
Medical kit: 2.56 PED
Total expenses: 20 + 0.40 + 0 + 2.56 = 22.60 PED
Loot - Ammo spent = 11.25 - 20 = -8.75 PED (56.25% TT return before decay)
(Formula: retturn in % = loot/ammo*100)
Loot - Total Expenses = 11.25 - 22.60 = -11.35 PED (49.78% TT return after decay)
(Formula: retturn in % = loot/(ammo+decay)*100)
Map

Killing 615 Daikiba for the Iron Challenge with SGA Sollomate Opalo close to Port Atlantis on Calypso

Daikiba
After some hard thinking AxeMurderer decided to complete the Iron Challenge missions, starting with the Daikiba Mission. He was at 565/5000 that morning and after that hunt he was at 1180/5000. He unequipped all his armor and got his fancy pants, shirt, shoes and gullaldr shades. That way he will minimize the armor decay and gain some Paramedic skills with his crafted medical kit.
He grabbed his Sollomate Opalo, SGA Edition, tier 1.6 and 1 000 000 Medium Weapon Cells for 100 PED enough to make 5000 shots. With so much ammunitions he was able to hunt Daikiba for 4 hours. He killed 615 Daikiba and got really good return. When he got back at the South Swamp Camp he made some calculations:
To kill all 16600 Daikiba needed for completion of all Daikiba Iron Challenges it will take 108 hours of hunting them close to South Swamp Camp. And he will need ammunition for 2700 PEDs. If the average return rate is 90%, he will loose 270 PEDs hunting them and he will gain a lot of skills. Also they loot Animal Muscle Oil and he need a lot of it for the crafting of Simple I Conductors.
Armed with that knowledge AxeMurderer was determined to complete the Iron Challenges using all kind of weapons. For Daikiba he will use the other TT weapons like: M2100; Castorian Survival EnBlade-A; Castorian Combat EnBlade-A; Castorian EnKnuckles-A.
Hunt details:
Date: 2 of April 2011
Duration: 4 hours
VU: 11.9.0
Place: Planet Calypso, Eudoria, close to South Swamp Camp, closest teleport Port Atlantis Mall
Land Tax: 0%
Coordinates: 62924, 75272, 119
Team or Solo: Solo
Creature(s): Daikiba (Killed: 615)
Maturity: Young to Old
Attributes:
Agility: 45
Health: 99
Intelligence: 30
Psyche: 40
Stamina: 2
Strength: 20
Professions:
Laser Sniper (Hit): 17
Ranged Laser (Dmg): 14
Laser Pistoleer (Hit): 8
BLP Sniper (Hit): 14
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 5
Paramedic: 5
Electro Kinetic (Dmg): 11
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 4
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Sollomate Opalo, SGA Edition; MAXED; Attacks per minute: 49/49; Damage: 4-8/4-8; Damage per second: 6.5; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: NO
Medical Tools: Vivo T10 (L); SIB: Yes; Heal interval: 18.3-25/18.8-25; Uses per minute: 18/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Ammo spent: 100 PED
Loot TT Value: 95.86 PED [Including items: Regeneration Chip I (L) MU 117%; Daikiba Skull]
Decay:
Weapon: 1.09 PED
Armor decay: 0 PED
Medical kit: 3.74 PED
Total expenses: 100 + 1.09 + 0 + 3.74 = 104.83 PED
Loot - Ammo spent = 95.86 - 100 = -4.14 PED (95.86% TT return before decay)
(Formula: retturn in % = loot/ammo*100)
Loot - Total Expenses = 95.86 - 104.83 = -8.97 PED (91.44% TT return after decay)
(Formula: retturn in % = loot/(ammo+decay)*100)
Loot from Daikiba

Map

Hunting Daikiba with Riker UL1 (L) close to Twin Peaks on Calypso

Daikiba
Note to self: Never hunt Daikiba again.
I found outpost close to Twin Peaks full with Daikiba and excellent to advance in the Daikiba Iron challenge.
I used my Riker UL1 (L) for the big ones and my Opalo SGA for the small ones.
Vivo T10 (L) for the most economical healing and some skill increase bonus.
But the loot was very very bad.
Don't hunt Daikiba folks.
Hunt details:
Date: 20 of February 2011
Duration: 2 hours
VU: 11.7.0
Place: Planet Calypso, Eudoria, outpost close to Twin Peaks, closest teleport Twin Peaks
Land Tax: 0%
Coordinates: 75646, 77106, 234
Team or Solo: Solo
Creature(s): Daikiba
Maturity: Young to Dominant and 1 Alpha
Attributes:
Agility: 40
Health: 96
Intelligence: 28
Psyche: 38
Stamina: 2
Strength: 9
Professions:
Laser Sniper (Hit): 12
Ranged Laser (Dmg): 10
Laser Pistoleer (Hit): 5
BLP Sniper (Hit): 10
Ranged BLP (Dmg): 6
BLP Pistoleer (Hit): 3
Paramedic: 4
Electro Kinetic (Dmg): 10
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 9
Cryogenic (Hit): 8
Biotropic: 4
Evader: 3
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Riker UL1 (L); MAXED; Attacks per minute: 34/34; Damage: 11.5-23.0/11.5-23.0; Damage per second: 13
Weapon Amplifier: Omegaton A101; Weapon Attachments: none; Weapon Enhancers: none
2.Sollomate Opalo, SGA Edition; MAXED; Attacks per minute: 49/49; Damage: 4-8/4-8; Damage per second: 6.5
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C)
Armor:
Head: Gremlin Face Guard (M)
Body: Paladin Harness (M)
Arms: Gremlin Arm Guards (M)
Hands: Gremlin Gloves (M)
Thigh: Gremlin Thigh Guards (M)
Shin: Gremlin Shin Guards (M)
Foot: Guardian Foot Guards (M)
Medical Tools: Vivo T10 (L); SIB: Yes; Heal interval: 16-25/18.8-25; Uses per minute: 15/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L)
Ammo spent: 50 PED
Loot TT Value: 33.63
Decay:
Weapon: 0.83
Armor decay: 1.61 PED
Medical kit: 0.81
Loot - Ammo spent = 33.63 - 50 = -16.37 PED (67.26% TT return before decay)
Loot - Ammo spent - Decay = 33.63 - 50 - 3.25 = -19.62 PED (63.15% TT return after decay)

Friday, May 20, 2011

Hunting Daikiba with First Gen Electric Attack Chip II close to Port Atlantis on Calypso

Daikiba
After playing with the Cryogenic Chips I decided to try the Electric Chips. Armed with First Gen Electric Attack Chip II I started killing Daikiba, just to get some skills and to advance in my Daikiba mission. I still don't have the skills to use it on maximum, but it is hard to find low level Electric Attack Chips and I decided to skill with this one. I use Emik S30 (L) just for the final shot so I don't waste too much ammo with the chip. I am not skilled enough to use it too, but it's good way to get some skills in Ranged BLP. I changed some of my armor parts with the Gremlin armor which offers very good protection against most creatures. So I was more than prepared to go there alone. And the loot was not bad - almost on profit. The decay was too much. Probably I used too expensive armor and MindForce implant.
Hunt details:
Date: 30 of January 2011
VU: 11.5.6
Place:
Planet Calypso, Eudoria, close to South Swamp Camp, closest teleport Port Atlantis Mall
Coordinates:
62924, 75272, 119
Team or Solo: Solo
Creature(s): Daikiba
Professions:
Electro Kinetic (Dmg): 6
Electro Kinetic (Hit): 5
Cryogenic (Dmg): 7
Cryogenic (Hit): 6
Ranged BLP (Dmg): 3
BLP Pistoleer (Hit): 1
Biotropic: 3
Paramedic: 3
Equipment:
Weapon(s)/Chip(s):
1.First Gen Electric Attack Chip II; Attacks per minute: 20/22; Damage: 13.3-26.6/16.0-32.0; Damage per second: 11.7
2.Emik S30 (L); Attacks per minute: 41/47; Damage: 2.4-4.9/2.5-5.0; Damage per second: 3.9
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C)
Armor:
Head: Gremlin Face Guard (M)
Body: Paladin Harness (M)
Arms: Gremlin Arm Guards (M)
Hands: Kobold Gloves (M)
Thigh: Gremlin Thigh Guards (M)
Shin: Goblin Shin Guards (M)
Foot: Guardian Foot Guards (M)
Medical Tools: Regeneration Chip III, Uses per minute: 20/22; Heal interval: 20.6-32.0/24.0-32.0
Support: Teleportation Chip I, Teleportation Chip II, Sleipnir Mk1
Ammo spent: 31.66 PED
Loot TT Value: 36.19 PED
Decay:
MindForce Chips and Implants decay: 9.36 PED
Armor decay: 0.72 PED
Loot - Ammo spent = 36.19 - 31.66 = +4.53 PED (% TT return before decay)
Loot - Ammo spent - Decay = 36.19 - 31.66 - 9.36 - 0.72 = -5.55 PED (% TT return after decay)

Hunting Daikiba and Cornundacauda with Cryogenic Attack Chip I at Port Atlantis and Orthos West Mound on Calypso

Daikiba
This is a hunt before Daikiba were changed to Shinkiba.
This time I decided to try hunting with MindForce chip. I picked up small Cryogenic Attack Chip I (L) and went for some Daikibas just to skill up. I knew the loot from Daikibas is not good and my skills in Cryogenic Attack are not enough even for this chip, so I was prepared to loose peds here. The chip does almost the same damage as my opalo, but the fire rate is amost half. The things will improve a lot when I max it up. But one thing is sure. Hunting with chip looks better then hunting with gun. Later I switched to some Cornundacaudas and got some armor from them. Again I was surprised at the good loot that day. Today I bought teleportation chip II which allows me to jump from Port Atlantis Mall to that Daikiba valley with just one jump and will be useful in hunts at distance from the revival.
Hunt details:
Date: 20 of January 2011
VU: 11.5.5
Place: Planet Calypso, Eudoria, close to South Swamp Camp, closest teleport Port Atlantis Mall
Coordinates: 62967, 75283, 120
Team or Solo: Team
Creature(s): Daikiba, Cornundacauda
Professions:
Cryogenic (Dmg): 2 upgraded to 3 (Chip maxed at 3)
Cryogenic (Hit): 0 upgraded to 1, Not maxed, SIB: Yes
Paramedic: 3
Biotropic: 2
Equipment:
Weapon(s)/Chip(s): Cryogenic Attack Chip I (L)
Armor: BodyGuard L
Tools: Omegaton Fast Aid Pack FAP-5 (NOT MAXED)
Chips: Teleportation Chip I, Teleportation Chip II
Ammo spent: 11,22 PED
Loot TT Value: 19,83 PED Including items: Pixie Harness (F), Goblin Gloves (M)
Decay:
MindForce Chips and Implants: 6,10 PED
Loot - Ammo spent = 19,83 - 11,22 = 8,61 (+77% TT return before decay)
Loot - Ammo spent - Decay = 19,83 - 11,22 - 6,10 = 2,51 (+22% TT return after decay)
Cryogenic Attack on Daikiba