Showing posts with label Virtual Reality. Show all posts
Showing posts with label Virtual Reality. Show all posts

Thursday, April 28, 2016

Public Transport System and VR Stock Exchang

President of Virtual Reality Jon NEVERDIE Jacobs’ Plan to Create 3 Million Jobs with ‘Public Transport’ IPO


Job Creation Strategy Includes Revolutionary Model to Recruit Gamers to Combat Artificial Intelligence, Introduce Minimum Wage Standards in Virtual Worlds, Privatize the Public Transport System and Launch a VR Stock Exchang


Currently free in VR, transportation via teleportation is provided as a public service by game developers, which will now be privatized with ownership passed to the public via “Public Transport shares.” Funds raised will be used to create jobs by creating infrastructure across virtual worlds and VR platforms that will be built by users through gamification. “Shares” will be held in an instantly created Entropia

Universe account upon purchase. At the close of the Public Transport initial offering period, Share holders will begin to receive automatic weekly dividends paid in the form of the Entropia Universe currency PED directly into their Virtual wallet. The PED currency can be utilized across the Entropia Universe platform and participating apps or worlds for secure player to player transactions or withdrawn to PayPal or a personal Bank account at a fixed 10 Ped to $1 USD exchange rate. Shares can also be traded inside Entropia Universe between players via secure private trades or through the Entropia Universe public auction and later through the Virtual Reality Stock Exchange App.

Free public transport is used on average 1 million times per month in the Entropia Universe, the leading VR platform that features a real cash economy. As President, NEVERDIE plans to raise $1 billion USD to interconnect new worlds and platforms with the public transport system, by creating plug ins for games and worlds developed on a variety of graphic engines, including Unreal, Unity and Lumberyard and emerging Augmented Reality applications using HoloLens or Magic Leap that might otherwise stand alone. This global initiative will grow the market to 12 billion paid teleports per year by 2020 producing an annual revenue of $1.2 Billion USD. This growth will be driven by the demand for gamified VR Jobs and minimum wage standards and will only require an active user base across connected worlds and apps of 20 Million unique monthly users which represents just appx 1.25% of the Global Games market*

The “Public Transport IPO” will be followed by the launch of a Virtual Reality Stock Exchange to easily facility trade and investment in a variety of shares, deeds and virtual commodities as well as future Simulated Economy VR Companies that will expand employment and minimum Wage opportunities for users in VR.

Q. Will all teleporters require the same number of tokens?
A. Teleporter Fees will be balanced in such a way as not undermine other forms of transport.

Q. Will I be able to carry items on an interplanetary Teleporter?
A. Items transported instantly at this time will require an additional Fee which will be applied to Shipping for Space delivery missions

Q. What is the minimum amount of Public Transport Shares that will be issued?
A. The Minimum number of Shares will be 1 Million with an $10 initial Purchase Price.

Q. What happens if the offering is oversubscribed?
A. More deeds will be issued. The more funds that are raised the better, as it will accelerate the expansion of the Transport system across more worlds and create more jobs.

Q. What happens if the minimum number of Shares issues are not sold.?
A. The Remaining Shares will be held by Mindark and may be offered at a later time at not less than market price..
Q. How will the funds raised be used?
A. 25% of all Funds raised will be used by to finance Conscription and the first wave of minimum wage jobs The rest will be used for development and expansion of the real cash economy across new platforms into Mobile and Engines that Support VR and AR and also to create Plugins to pre-existing and new Games and worlds that will support interoperable avatars, skills, items, currency and teleportation as a means to transport avatars and items across worlds..

Q. What Kind of work will be offered for minimum wage?
A. Fighting the war against AI will be gamified as will the expansion and growth of the Public Transport system. Many Jobs will relate to this. However Jobs offered in different worlds or games may follow different storylines.

Q. When will the Stock Exchange be launched?
A. Soon after the close of the Public Transport offering.

Q. Will CLD’s and AUD’s and Compet Deeds be traded on the stock exchange?
A. Yes and other Shares, Deeds and Commodities.

Q. Will I be able to trade securely on the stock exchange with an App?
A. Yes

NEVERDIE wants Government forum on Entropia Forum

NEVERDIE to the comunity: 

Government forum on Entropia Forum
It's very encouraging to see passionate responses to my first initiative as VR Prez.

I (NEVERDIE) have requested that MindArk create a dedicated forum for discussion of the types of concerns we see expressed here as well as the ideas for the establishment of a truly representitive government and democratic system. If all I accomplish during my term is stirring debate and forwarding the movement to a a self governing virtual universe, then I will have accomplished something.

If we were to revert this forum to its original name Entropia Forum , then it would be appropriate to engage in dialog here, but i think we should engage in this type of discussion in a planet neutral forum..

I look forward to getting things set up so we can get the democracy into full swing.

Meanwhile , rest assured that I listen very closely and that my goal is to create a more balanced and inclusive economy that will increase the appeal of this platform significantly.

Although at first site adding fees is cause for alarm, I truly believe in the plan I have put forward as a means to address global issues and bring great opportunity and prosperity to the cirtizens of VR and EU.

Please read the press releases and know that I speak from my heart when I say that I want to empower and give value to the players for their time..

Not to say that my strategies may not be controversial or even questionable, I am sure for everyone who is already deeply invested they are disruptive but I believe they have the potential to serve The greater good.

Monday, April 4, 2016

Digital Donald Trump

'Digital Donald Trump' Elected The First President of Virtual Reality

Jon NEVERDIE Jacobs Wins Historic Bid!

First Official Action - A Declaration of War on Artificial Intelligence

LOS ANGELES, March 31, 2016 /PRNewswire/ -- Visionary entrepreneur Jon NEVERDIE Jacobs, sometimes labelled the 'Digital Donald Trump' for his breath of experience in the world of VR, has been elected the first-ever President of Virtual Reality in an officially sanctioned election hosted by Swedish VR developer Mindark PE AB and supported by a coalition of game developers. NEVERDIE was elected when the polls closed at midnight on March 27th, receiving over 70 percent of the vote, as it was tallied on www.presidentofvirtualreality.com. The online election was timed to end in conjunction with the debut of the March 28th bow of the highly anticipated Oculus VR platform. He will now lead the rapidly expanding VR industry as the voice of 'all things VR.'


A real campaign, with a serious mission -- NEVERDIE's platform and now his mission will revolve around making audiences around the world aware of the need to maximize the rapidly changing behavior of consumers as they evolve from passive consumers of entertainment and media -- into a much more active role -- creating, curating and interacting with content. NEVERDIE Jacobs will announce in April the launch of a global initiative and the first major step in his strategy to build the infrastructure for VR worlds that will create the job opportunities needed to stand against Artificial Intelligence. With everything ranging from television, music, politics to sports blurring boundaries between physical and digital (virtual) experiences, NEVERDIE's decades of work in the virtual world (creating, building and educating) will enable him and a cabinet of advisers to help millions maximize the potential of this transition.

One Billion Jobs in Virtual Reality

Jon NEVERDIE Jacobs: The First President of Virtual Reality March 2016

One Billion Jobs in Virtual RealityJon NEVERDIE Jacobs: The First President of Virtual Reality March 2016

"Virtual reality is the greatest discovery since America and there are no limits to how great it can become," stated NEVERDIE Jacobs in his first official remarks. "Humanity must keep pace with Artificial Intelligence as it's essential to replace the jobs that are being lost. We can only win the first battle by acting fast and investing in virtual infrastructure to create new jobs. Most importantly the borders are open for all entrepreneurs, pioneers, refugees and even real world governments looking to address the disruption caused by rapidly advancing technology."

"Through wide adoption of avatar skills as currency and a unified commitment to a secure global virtual goods marketplace, we can instantly disrupt the multibillion dollar video game industry to the point where people will choose the games to play based upon how much they can earn for their time and skills playing. This model will lead to massive increase in the GNP of Virtual Reality Worlds and fuel the trillion dollar VR industry, ultimately benefiting developers, users and investors alike."

NEVERDIE Jacobs has been at the frontline of pioneering Virtual Worlds for over a Decade, setting Guinness World Records for valuable virtual items and working with major Hollywood studios to bring pop culture to Virtual Worlds. His Campaign pledge in the election for the first President was to create one BILLION jobs in Virtual Reality during his initial 4 Year term in office.

The exploding Virtual Reality industry is projected to generate revenues of $200 billion per year by 2020. The Office of the President of Virtual Reality will be financed from the GNP of Entropia Universe, the leading real cash economy Virtual Universe developed by Swedish developer Mindark PE AB.

In conjunction with assuming Presidency of VR, NEVERDIE Jacobs has been selected to attend the Singularity University Executive Program where he will join a community of innovators from around the world working together to understand utilize the exponential advances in technology, science and medicine to address global challenges. The Singularity University was co-founded by celebrated futurist Ray Kurzweil who is now the Director of Engineering at Google and Peter Diamandis who is also the founder of XPrize foundation.

Jon NEVERDIE Jacobs waged an international campaign to win the Presidency of VR. Spreading the message of the world's need for governance in the burgeoning world of VR and of the threat Artificial Intelligence poses to global jobs, NEVERDIE Jacobs' campaign stops included the world renowned Sundance and Slamdance Film Festival and representing VR as a featured speaker at the Mobile World Congress (MWC), the leading industry conference for mobile technology and related industries, in Barcelona, Spain. VR tour stops included "Technolust," a highly anticipated Cyberpunk VR Game World available soon for Oculus Rift, HTC Vive and PlayStation.

About Jon NEVERDIE Jacobs - In 2008 Jon NEVERDIE Jacobs' 'Asteroid Club NEVERDIE' entered the Guinness Book of World Records as the Most Valuable Virtual item. Continuing virtual world success lead NEVERDIE to create NEVERDIE Studios - bringing pop culture to Virtual Reality by developing VR experiences for some of entertainments' greatest icons including King Kong, Michael Jackson and Lemmy.

About the President of VR and Election - Entropia Universe will become the first Virtual Reality platform and Massive Multiplayer Online (MMO) to become self-governed by its user base. Mindark, the developer of the Entropia Universe will act as a Congress to provide checks and balances while participants will vote on key issues that will affect their worlds and investments. As President, NEVERDIE will work with an initial operating budget, promote strategic alliances between the VR government and real world groups/institutions.

As part of this landmark new initiative – hardware and software developers, publishers and creators are encouraged to join the Virtual Reality Coalition in support of the creation of the Avatar Bill of Rights as a means to galvanize the VR community.

Wednesday, March 30, 2016

First President of Virtual Reality Elected

President of Virtual Reality Election Update

The election hosted by MindArk to choose the first president of Virtual Reality concluded on Monday March 28th, 2016.

After executing an impressive global campaign and promoting a very ambitious agenda Jon NEVERDIE Jacobs was elected by VR citizens from around the world as The First President of Virtual Reality. The President will remain in office for 4 years. The next election will take place in the first quarter of 2020.



MindArk will work together with the newly elected president and support initiatives to expand the frontiers of VR culture, the global adoption of interoperable avatars and the Real Cash economy business model.

Tuesday, May 5, 2015

ENTROPIA UNIVERSE GETTING OCULUS, STEAMVR SUPPORT

For the past 12 years PC videogame Entropia Universe has offered one of the largest Massively Multiplayer Online Real Cash Economy (MMORCE) experiences in the world. Players have been able to enjoy this sci-fi experience, travelling to a wide range of planets with varied gameplay, using a universal real cash system. Today the company behind the title has announced plans to fully integrate support for virtual reality (VR) head-mounted displays (HMDs) into the title.


Entropia Universe will be receiving support for both the second development kit (DK2) for the Oculus Rift as well as Valve’s SteamVR system, meaning the HTC Vive will also be integrated into the title. Players will be able to visit a diverse set of worlds, including NEVERDIE Studios’ ROCKtropia with its movie-themed attractions and other such planets, in VR. In this sense, Entropia Universe will provide a platform for creators to monetise VR content.

“With Facebook’s Acquisition of Oculus and Valve producing its own immersive experience with HTC, Virtual Reality is on the threshold of becoming the great entertainment medium of the new millennium,” said David Simmonds, Entropia Universe AB’s head of business development.