Showing posts with label Settler Shin Guards. Show all posts
Showing posts with label Settler Shin Guards. Show all posts

Saturday, May 21, 2011

Manufacturing Settler Shin Guards with Armor Engineer level 0

Skilling on crafting armor. Not good idea. Only 56% TT return. And the Settler Shin Guards are TT food, but the crafting ingredients have 105-110% MU and that makes my losses even greater.
Today I discovered that if you hover the mouse bellow the success rate bar you will see your success rate in percentages, not just as bar.
Crafting is hard job and I will get back to hunting until I unlock the hidden skill Ranged Damage Assessment. I need just 2 more levesls in Ranged Laser (Dmg).

Manufacturing details:
Date: 01.05.2011
Duration: 30 minutes
VU: 11.9.4
Place: Planet Calypso, Amethera, Oshiri Hearts
Coordinates: 21775, 61325, 148
Manufactured Item: Settler Shin Guards
Used BluePrint: Settler Shin Guards Blueprint; Level: 1; QR: 6.1 in the beginning, 20.1 in the end; Book: Armor (Vol. I)
Professions:
Tier Upgrader: 2
Laser Weapons Engineer: 1
Tailor: 1
BLP Weapons Engineer: 1
Electronics Engineer: 1
Longblades Engineer: 0
Vehicle Structural Engineer: 0
Mechanical Engineer: 0
Metal Engineer: 0
Armor Engineer: 0
Carpenter: 0
Tool Engineer: 0
Attachment Engineer: 0
Shortblades Engineer: 0
Powerfist Engineer: 0
Plasma Weapons Engineer: 0
Gauss Weapons Engineer: 0
Projectile Launcher Engineer: 0
Vehicle Engineer: 0
Material Manufacturer: 0
Enhancer Manufacturer: 0
Ingredients:
Iron Ingot, 400: 156 PED
Lysterium Ingot, 400: 12 PED
Residue: No
Total Input TT Value: 168 PED
Output:
Settler Shin Guards, 71.49 PED
Lysterium Ingot, 142: 4.26 PED
Metal Residue, 1819: 18.19 PED
Looted BluePrints: BodyGuard Harness (L) Blueprint (TT = 0.01 PED); BodyGuard Foot Guards (L) Blueprint (TT = 0.01 PED); BodyGuard Gloves (L) Blueprint (TT = 0.01 PED)
Total Output TT Value: 93.95 PED
Profit/Loss: 93.95 - 168 = -74.05 PED; (55.92% TT return) (Formula: retturn in % = outpu/input*100)
Success rate