Colonist Jumpsuits Mission Walkthrough
Colonist Jumpsuits: Stage I - Green
Objectives:
1)Kill 15 Creatures
2)?
Colonist Jumpsuits: Stage II - Blue
Objectives:
1)Reach Proffesional Level 1
2)Earn 300 Sabakuma Killpoints
30k Shrapnel for new set
30k Shrapnel + 5 Wool Cloth for new set + old set (15 Wool refines to 5 Wool Cloth)
Colonist Jumpsuits: Stage III - Military Green
Objectives:
1)Reach 90 Health Points
2)Visit Fort Argus PVP Zone
100k Shrapnel for new set
100k Shrapnel + 35 Soft Leather for new set + old set (105 Soft Hide refines to 35 Soft Leather)
Colonist Jumpsuits: Stage IV - Red
Objectives:
1)Reach Proffesional Level 10
2k Animal Muscle Oil for new set
2k Animal Muscle Oil + 6k Animal Oil Residue for new set + old set
Colonist Jumpsuits: Stage V - Gray
Objectives:
1)Reach 100 Health Points
5k Animal Eye Oil for new set
5k Animal Eye Oil + 2,5k Animal Thyroid Oil for new set + old set
Showing posts with label Mission. Show all posts
Showing posts with label Mission. Show all posts
Sunday, October 23, 2016
Thursday, April 21, 2016
Mission Galactica - Stage VI Bonus Mission
Bonus Mission - Divine Intervention
Task: Hone the Pirate wants you to do a few favours for him. Seek out Divine Creatures on Arkadia, Calypso, Toulan, ROCKtropia and Cyrene.
How to activate:Finish stage VI at least once and talk to Outcast Pirate (at any Planet Space Station) then talk to Hone the Pirate.
Reward: Divine Intervention Chip
Please Note: this Bonus Mission will not affect your progress in Mission Galactica.
Task: Hone the Pirate wants you to do a few favours for him. Seek out Divine Creatures on Arkadia, Calypso, Toulan, ROCKtropia and Cyrene.
How to activate:Finish stage VI at least once and talk to Outcast Pirate (at any Planet Space Station) then talk to Hone the Pirate.
Reward: Divine Intervention Chip
Please Note: this Bonus Mission will not affect your progress in Mission Galactica.
Friday, April 24, 2015
New Iron Mission increased spawns
This week we get reports about unusual and rapidly increasing populations of new creatures similar to the last weekends infestation of Atrox, Kerberos and Berycled's
The CDF wishes to alert all colonists on Calypso that have signed up for the Iron missions involving the Legionaires, Armax's and the vicious threat from the sky, Hiryuu, that the population of these species now have reached critical levels. Any help in controlling the population levels is highly appreciated and will be calculated towards any related Iron Mission you as a Colonist have signed up for.
The Legionaires, Armax's and Hiryuu's have been reported on locations as marked on the attached map.
Colonists who have not yet signed up for said Iron Missions can do so by accessing mission terminals in various locations on Calypso, e.g. in Cape Corinth, Fort Ithaca, Fort Pandora and Twin Peaks.
Thanks for joining up in the Iron missions and Good hunting!
/The Planet Calypso team
The CDF wishes to alert all colonists on Calypso that have signed up for the Iron missions involving the Legionaires, Armax's and the vicious threat from the sky, Hiryuu, that the population of these species now have reached critical levels. Any help in controlling the population levels is highly appreciated and will be calculated towards any related Iron Mission you as a Colonist have signed up for.
The Legionaires, Armax's and Hiryuu's have been reported on locations as marked on the attached map.
Colonists who have not yet signed up for said Iron Missions can do so by accessing mission terminals in various locations on Calypso, e.g. in Cape Corinth, Fort Ithaca, Fort Pandora and Twin Peaks.
Thanks for joining up in the Iron missions and Good hunting!
/The Planet Calypso team
Thursday, April 16, 2015
Planet Calypso - Iron Mission increased spawns
Reports from Planet Calypso tells of unusual and rapidly increasing populations of creatures normally controlled by colonists enrolling in various Iron Missions.
The CDF wishes to alert all colonists on Calypso that have signed up for the Iron missions involving the Atrox, Kerberos and Berycled creatures that their help in controlling the population of said species now is more needed than ever.
The CDF acknowledges that the current situation with increased numbers of these creatures will make a formidable opportunity for Iron Mission hunters to complete said missions and receive the mission awards.
The Atrox, Kerberos and Berycleds have been reported on locations as marked on the attached map. Please note that only the non-shared loot creatures count towards the Iron challenge missions.
Colonists who have not yet signed up for said Iron Missions can do so by accessing mission terminals in various locations on Calypso, e.g. in Cape Corinth, Fort Ithaca, Fort Pandora and Twin Peaks.
Thanks for joining up in the Iron missions and Good hunting!
The Planet Calypso team.
The CDF wishes to alert all colonists on Calypso that have signed up for the Iron missions involving the Atrox, Kerberos and Berycled creatures that their help in controlling the population of said species now is more needed than ever.
The CDF acknowledges that the current situation with increased numbers of these creatures will make a formidable opportunity for Iron Mission hunters to complete said missions and receive the mission awards.
The Atrox, Kerberos and Berycleds have been reported on locations as marked on the attached map. Please note that only the non-shared loot creatures count towards the Iron challenge missions.
Colonists who have not yet signed up for said Iron Missions can do so by accessing mission terminals in various locations on Calypso, e.g. in Cape Corinth, Fort Ithaca, Fort Pandora and Twin Peaks.
Thanks for joining up in the Iron missions and Good hunting!
The Planet Calypso team.
Friday, April 10, 2015
Iron Challenge: Maffoid Stage IV complete
I just completed Iron Challenge: Maffoid Stage IV. It is my favorite mob. I got 4 globals last 3 days from it with few guns in the loot. I choose 30.84 PED Longblade skill for reward knowing that most people will tell me to get 9.93 PED Dodge skill, but that's how I roll.
Monday, March 16, 2015
Cyrene Drama - Changes to A.R.C. Rank 1 Missions
Cyrene Drama - Changes to A.R.C. Rank 1 Missions
There is/was mission at planet Cyrene with reward repairable but untradeable armor with good defense stats. A lot of people went to the planet just to get that armor. Everything was nice and peaceful until Friday 13 of March 2015 when Kris from planet Cyrene posted the preview of the next version update with a lot of cool stuff in it. But people focused only on one thing – The reward for A.R.C. Rank 1 Missions was changed from unlimited and untradeable armor to limited and tradable armor.
“The A.R.C. Initiate Armor is now called Stolen Imperium Armor, this armor was meant to be part of the Imperium Faction but due to some issues this armor was put out incorrectly. This armor will not be changed for any player that already has this armor, however, this armor will not be available at the Rank 1 Stage of A.R.C. once the VU goes live.
In its place will be A.R.C. Inaugurates Armor, a Tradeable and Limited Armor, available for players who are at Rank 1 A.R.C. Faction:”
So people started to threaten that will leave the planet for ever or that will want refund for time and money spent collecting the badges needed for that mission. And there was response which seems good for me, but not for everybody.
“We have in the works for a Rank 3 A.R.C. Faction armor, better stats than the Stolen Imperium Armor, also Non-Tradable, at the next of the faction Tier, but not for rank 1. It should feel special and accomplished and not at the basic level of the faction.
We are aware that this change can be disappointing to players that are close to 200 Badges but not yet there, the Rank 3 Armor should be something that is worth waiting for. The Stolen Imperium Armor was left in as a proof of appreciation to our loyal active players.”
And more:
“Hey guys,
We are working on a way let players who have already started this Rank 1 Faction be able to still get this armor for a limited amount of time. When we have a concrete update as to how this will happen I will post it up in all the relevant threads.
Regards,
Kris”
Now this may make new problem. A lot of players can start the mission before the next update and Cyrene team will have larger player base to satisfy.
I am collecting every untradeable item in the game and I will get both of those bound armors sooner or later so I don’t see a reason to get mad about this change. And frankly if you come to the planet just for the armor and hate it when you can’t get it easy I don’t think the planet will miss you much.
There is/was mission at planet Cyrene with reward repairable but untradeable armor with good defense stats. A lot of people went to the planet just to get that armor. Everything was nice and peaceful until Friday 13 of March 2015 when Kris from planet Cyrene posted the preview of the next version update with a lot of cool stuff in it. But people focused only on one thing – The reward for A.R.C. Rank 1 Missions was changed from unlimited and untradeable armor to limited and tradable armor.
“The A.R.C. Initiate Armor is now called Stolen Imperium Armor, this armor was meant to be part of the Imperium Faction but due to some issues this armor was put out incorrectly. This armor will not be changed for any player that already has this armor, however, this armor will not be available at the Rank 1 Stage of A.R.C. once the VU goes live.
In its place will be A.R.C. Inaugurates Armor, a Tradeable and Limited Armor, available for players who are at Rank 1 A.R.C. Faction:”
So people started to threaten that will leave the planet for ever or that will want refund for time and money spent collecting the badges needed for that mission. And there was response which seems good for me, but not for everybody.
“We have in the works for a Rank 3 A.R.C. Faction armor, better stats than the Stolen Imperium Armor, also Non-Tradable, at the next of the faction Tier, but not for rank 1. It should feel special and accomplished and not at the basic level of the faction.
We are aware that this change can be disappointing to players that are close to 200 Badges but not yet there, the Rank 3 Armor should be something that is worth waiting for. The Stolen Imperium Armor was left in as a proof of appreciation to our loyal active players.”
And more:
“Hey guys,
We are working on a way let players who have already started this Rank 1 Faction be able to still get this armor for a limited amount of time. When we have a concrete update as to how this will happen I will post it up in all the relevant threads.
Regards,
Kris”
Now this may make new problem. A lot of players can start the mission before the next update and Cyrene team will have larger player base to satisfy.
I am collecting every untradeable item in the game and I will get both of those bound armors sooner or later so I don’t see a reason to get mad about this change. And frankly if you come to the planet just for the armor and hate it when you can’t get it easy I don’t think the planet will miss you much.
Saturday, July 5, 2014
Smuggler Message to Planet Arkadia
ACA ANNOUNCEMENT!
The Arkadian Colonial Administration request all able bodied colonists to assist in the defense of the Arkadian Underground Friday the 4th July 2014 @ 19:00.
We call all civilians with capability of weapons handling, police- and military experience to enlist for duty!
The criminal faction known as “The Smugglers” has challenged the whole Arkadian society, and its administration, by claiming the underground as theirs.
As a reaction to this threat, the Arkadian Colonial Administration under Director Bishop, has ordered the Arkadian colonists to set up a civilian militia in order to counteract the efforts of the criminals. The participants in this militia are expected to make patrols and act as a unified force if/when “The Smugglers” should attack in larger numbers.
The ACA, with expert assistance of the IFN, expect this to be an ongoing struggle. IFN has guaranteed ACA that they will provide intel that will give notice of any impending attacks. However, as with all intelligence-work we can't guarantee that intel will be accurate or in time, so be prepared for assaults at any time, possibly without notice.
No further discussion about our tactics to counter these criminals will be discussed here.
It is time for YOU, the law-abiding colonists and Land Deed owners, to stand united as one with the ACA and show these criminals that this kind of blackmail and extortion is not tolerable.
We won’t bow down our heads under threat!
We won’t live on our knees!
We will stand up defending our rights and property!
We will not fail!
Arkadian Colonial Administration
Colonists of all levels are encouraged to attend. This attack is liable to be a heavy assault, so people from different time-zones are encouraged to join and leave at their convenience.
If you are able to lend support, please assemble at teleporter ARKADIA UNDERGROUND.
The Smugglers have set the deadline for our evacuation to Friday the 4th July 2014 @ 19:00.
The ACA cannot predict how many days the Underground needs to be defended at this point due to lack of reliable Intel about this new enemy.
Please check in on this thread regularly to stay updated. New information will be posted as soon as we hear anything from the ACA or the IFN.
At this point we can make some things clear:
- The Smugglers are, according to advice intel from IFN, a new threat and a new type of enemy to Arkadian Colonists. They are humans and use tactics that are different from the Oratan. The Smugglers are thinking opponents who adapt, change their tactics and improvise. Participants should be prepared to patrol and move all over the Underground. If you haven’t serviced your vehicles and filled up with oil then it is time to do so.
- IFN will NOT be able to participate as combatants or healers in this conflict due to Imperial restrictions. The Smugglers are a civilian problem since The Smugglers are classified as criminals and not combatants. Colonists are encouraged to form teams and make sure that all medical equipment is functional and/or that the teams have combat medics. How the different teams are organized is a detail that the ACA (and IFN) won’t interfere in.
Friday, October 12, 2012
The Imperial Zoological Scouts are sponsoring an Primordial Longu Iron Challenge
Important Public Announcement!
Due to recent events, the Imperial Zoological Scouts have decided to ask the population of Calypso for assistance. As you may already know, rumors circulate about strange beasts appearing in the wilderness. This is actually not far from the truth.
These “beasts” are in fact long since extinct ancestors of the Longuxenosoid, brought back to life in a now shut down laboratory, using illegal cloning technology. When this laboratory was shut down, a large number of these Primordial Longu´s escaped confinement. This is a major environmental disaster, as those animals have no natural enemies.
In an effort to learn more about this addition to the contemporary fauna, IZooS will offer rewards to colonists for handing over the following skeletal parts:
• Primordial Longu Claw
• Primordial Longu Spike
To reduce the amount of escaped animals, the Imperial Zoological Scouts are also sponsoring an Iron Challenge, hosted by the Calypso Firearms Association. This Iron Challenge is available through CFA Official Victor Kindari.
The event will last until midnight Monday 22st October 00:01 UTC, at which point the rewards will be handed out.
The rewards will include some of the newly discovered weapons as well as a few surprises.
Due to recent events, the Imperial Zoological Scouts have decided to ask the population of Calypso for assistance. As you may already know, rumors circulate about strange beasts appearing in the wilderness. This is actually not far from the truth.
These “beasts” are in fact long since extinct ancestors of the Longuxenosoid, brought back to life in a now shut down laboratory, using illegal cloning technology. When this laboratory was shut down, a large number of these Primordial Longu´s escaped confinement. This is a major environmental disaster, as those animals have no natural enemies.
In an effort to learn more about this addition to the contemporary fauna, IZooS will offer rewards to colonists for handing over the following skeletal parts:
• Primordial Longu Claw
• Primordial Longu Spike
To reduce the amount of escaped animals, the Imperial Zoological Scouts are also sponsoring an Iron Challenge, hosted by the Calypso Firearms Association. This Iron Challenge is available through CFA Official Victor Kindari.
The event will last until midnight Monday 22st October 00:01 UTC, at which point the rewards will be handed out.
The rewards will include some of the newly discovered weapons as well as a few surprises.
Wednesday, October 10, 2012
Two new Iron Challenges on Calypso
The last update introduced two new Iron Challenges missions on Planet Calypso.
Mission: Iron Challenge: Ambulimax Stage I
Mission: Iron Challenge: Primordial Longu Stage I
Enjoy
Mission: Iron Challenge: Ambulimax Stage I
Mission: Iron Challenge: Primordial Longu Stage I
Enjoy
Thursday, September 27, 2012
Mission Creature Spawns Update
To assist Calypso participants wishing to complete Iron Challenge missions before the mission rewards rebalancing takes effect, the following temporary creature spawns have been created and will be active until October 9, 2012:
Happy Hunting!
- RipperSnapper - East of Fort Zeus (87200, 97000 Eudoria)
- Allophyl - East of Fort Zeus (87200, 94400 Eudoria)
- Molisk Old - Land Area 6 (31400, 34000 Amethera)
- Shinkiba Old - Outback Land Area 66 (39400, 42300 Amethera) - East side
- Merp Old - Outback Land Area 66 (38300, 42300 Amethera) - West side
- Longtooth - East of Boreas! (75788, 66957 Eudoria)
- Eomon - West of Fort Troy! (78199, 67257 Eudoria)
Happy Hunting!
Friday, September 21, 2012
Rebalanced Mission Rewards Update
Sorry for the long delay with posting this but it'sfinally done and here they are, all the new rewards for all the Calypso Iron style missions.
As you will see all attributes have been replaced with "Attribute Tokens" these can be saved and redeemed at a later time if the player wants to reach a higher attribute level before claiming the attributes, 100 tokens equals 1 full point of an attribute.
All Nova Fragments have also been removed.
Attributes tokens now have a "cost" and lowers the skillvalue that can be given out for the mission based on how many attribute tokens are given out.
However, I included the option in all missions to choose whether you want "skills and attributes" or "skills only". When choosing "skills only" the value is close to what it was before but can vary
depending on what monster and skill it is. You can also choose any combination of the different skills if you want a bit of everything rather than just a big chunk of one skill.
There is a set max amount of how many of each Attribute Token that can be given out, many of them are handed rewarded in the old missions, but I have saved a bunch of them (moved from the low level mobs mainly) so there are quite a few Attribute Tokens left that can be given in future missions to.
The rewards are now based on all parameters of a monster rather than just the hit points. This means that monsters with higher damage, regen, aggression, attack speed etc now give better rewards compared
to monsters with just high hit points, however hit points is still the biggest factor. This means that a monster like Araneatrox will give a better reward than Atrox, if they had same hit points.
The different skills have also been placed in different categories based on how useful they are, their markup, how rare they are etc. This means that in some cases a skill can have been moved to a cheaper
or a more expensive category resulting in a larger difference between the old reward for a mission and the new one.
You will also notice that it is in particular the "Seasonal missions" like Eomon, Longtooth and Steelbird that have been nerfed the most. They had very very high rewards even with the old formula due to
being "Special missions", however all missions now have to follow the same guidelines or we would soon end up with only "Seasonal missions".
I also want to ask your opinion on changing the health of the Argonaut Scout 250 to 350, this has been wrong since day 1 of the game I think. It affects the reward of the Bronze challenge since it's based
on the lowest maturity you can kill in the mission making it close to the same as if it had been Argonaut young. This would increase the reward you see on the Argonaut Bronze challenge here by about 25%.
Feel free to come with constructive feedback, and point out if there's some mission that seems completely crazy. These changes are not 100% final yet, there is still some time and in some cases I might be able to do something about it.
The Shinkiba/Daikiba Iron challenge has been changed so higher maturities give more points, this was done because there is such a big difference between the youngs and the rest and since it's unlikely that
someone would kill only youngs it made the reward very unfair. Killing youngs is however still the most efficient way to do it, but it can be done faster by killing bigger ones (Kirakiba also counts).
EDIT: The rewards are now also included in the mission information on all missions.
Mob
Kills required
Reward choice 1
Reward choice 2
Reward choice 3
etc
Allophyl/Estophyl
100:
0.61 PED Handgun skill.
0.4 PED Athletics skill.
0.2 PED Bravado skill.
500:
3.05 PED Handgun skill.
1.98 PED Athletics skill.
0.99 PED Bravado skill.
1000:
0.98 PED Handgun skill and 20 Agility Tokens.
0.63 PED Athletics skill and 20 Agility Tokens.
0.31 PED Bravado skill and 20 Agility Tokens.
6.1 PED Handgun skill.
3.98 PED Athletics skill.
1.98 PED Bravado skill.
5000:
17.69 PED Handgun skill and 50 Intelligence Tokens.
11.46 PED Athletics skill and 50 Intelligence Tokens.
5.73 PED Bravado skill and 50 Intelligence Tokens.
30.5 PED Handgun skill.
19.79 PED Athletics skill.
9.9 PED Bravado skill.
10000:
35.38 PED Handgun skill and 100 Agility Tokens.
22.92 PED Athletics skill and 100 Agility Tokens.
11.46 PED Bravado skill and 100 Agility Tokens.
61 PED Handgun skill.
39.58 PED Athletics skill.
19.79 PED Bravado skill.
-------------------------------------------------------------------------------------------
Araneatrox
100:
0.67 PED Dodge skill.
0.67 PED Evade skill.
0.67 PED Support Weapon Systems skill.
500:
1.27 PED Evade skill and 25 Agility Tokens.
1.27 PED Dodge skill and 25 Agility Tokens.
1.27 PED Support Weapon Systems skill and 25 Agility Tokens.
3.35 PED Evade skill.
3.35 PED Dodge skill.
3.35 PED Support Weapon Systems skill.
1000:
0.46 PED Evade skill and 75 Psyche Tokens.
0.46 PED Dodge skill and 75 Psyche Tokens.
0.46 PED Support Weapon Systems skill and 75 Psyche Tokens.
6.71 PED Evade skill.
6.71 PED Dodge skill.
6.71 PED Support Weapon Systems skill.
5000:
12.71 PED Evade skill and 250 Intelligence Tokens.
12.71 PED Dodge skill and 250 Intelligence Tokens.
12.71 PED Support Weapon Systems skill and 250 Intelligence Tokens.
33.54 PED Evade skill.
33.54 PED Dodge skill.
33.54 PED Support Weapon Systems skill.
10000:
52.08 PED Evade skill, 100 Stamina Tokens, 40 Agility Tokens and 40 Strength Tokens.
52.08 PED Dodge skill, 100 Stamina Tokens, 40 Agility Tokens and 40 Strength Tokens.
52.08 PED Support Weapon Systems skill, 100 Stamina Tokens, 40 Agility Tokens and 40 Strength Tokens.
67.08 PED Evade skill.
67.08 PED Dodge skill.
67.08 PED Support Weapon Systems skill.
-------------------------------------------------------------------------------------------
Argonaut
100:
0.29 PED Perception Skill.
0.29 PED Combat Reflexes Skill.
500:
1.44 PED Perception skill.
1.44 PED Combat Reflexes skill.
1000:
0.31 PED Perception skill and 10 Psyche Tokens.
0.31 PED Combat Reflexes skill and 10 Psyche Tokens.
2.88 PED Perception skill.
2.88 PED Combat Reflexes skill.
5000:
1.56 PED Perception skill and 50 Strength Tokens.
1.56 PED Combat Reflexes skill and 50 Strength Tokens.
14.38 PED Perception skill.
14.38 PED Combat Reflexes skill.
10000:
3.13 PED Perception and 100 Stamina Tokens.
3.13 PED Combat Reflexes and 100 Stamina Tokens.
28.75 PED Perception skill.
28.75 PED Combat Reflexes skill.
Bronze:
1.25 PED Diagnosis skill and 100 Agility Tokens.
1.25 PED Melee Combat skill and 100 Agility Tokens.
2.5 PED Inflict Ranged Damage skill and 100 Agility Tokens.
2.5 PED Inflict Ranged Damage skill and 100 Agility Tokens.
9.58 PED Diagnosis skill.
9.58 PED Melee Combat skill.
19.17 PED Inflict Ranged Damage skill.
19.17 PED Athletics skill.
Silver:
Unchanged
26.6 PED Laser Weaponry Technology skill and 10.7 PED Evade skill
26.6 PED BLP Weaponry Technology skill and 10.7 PED Evade skill
-------------------------------------------------------------------------------------------
Armax bull/cow
100:
0.17 PED Inflict Melee Damage skill.
0.17 PED Inflict Ranged Damage skill.
500:
0.85 PED Inflict Melee Damage skill.
0.85 PED Inflict Ranged Damage skill.
1000:
1.71 PED Inflict Melee Damage skill.
1.71 PED Inflict Ranged Damage skill.
5000:
0.21 PED Inflict Melee Damage skill and 50 Intelligence Tokens.
0.21 PED Inflict Ranged Damage skill and 50 Intelligence Tokens.
8.54 PED Inflict Melee Damage skill.
8.54 PED Inflict Ranged Damage skill.
10000:
4.58 PED Inflict Melee Damage skill and 75 Stamina Tokens.
4.58 PED Inflict Ranged Damage skill and 75 Stamina Tokens.
17.08 PED Inflict Melee Damage skill.
17.08 PED Inflict Ranged Damage skill.
-------------------------------------------------------------------------------------------
Atrax
100:
0.35 PED Aim skill.
0.35 PED Combat Reflexes skill.
0.35 PED Weapons Handling skill.
500:
1.74 PED Aim skill.
1.74 PED Combat Reflexes skill.
1.74 PED Weapons Handling skill.
1000:
0.93 PED Aim skill and 10 Psyche Tokens.
0.93 PED Combat Reflexes skill and 10 Psyche Tokens.
0.93 PED Weapons Handling skill and 10 Psyche Tokens.
3.49 PED Aim skill.
3.49 PED Combat Reflexes skill.
3.49 PED Weapons Handling skill.
5000:
4.63 PED Aim skill and 50 Stamina Tokens.
4.63 PED Combat Reflexes skill and 50 Stamina Tokens.
4.63 PED Weapons Handling skill and 50 Stamina Tokens.
17.44 PED Aim skill.
17.44 PED Combat Reflexes skill.
17.44 PED Weapons Handling skill.
10000:
9.25 PED Aim skill and 100 Agility Tokens.
9.25 PED Combat Reflexes skill and 100 Agility Tokens.
9.25 PED Weapons Handling skill and 100 Agility Tokens.
34.88 PED Aim skill.
34.88 PED Combat Reflexes skill.
34.88 PED Weapons Handling skill.
-------------------------------------------------------------------------------------------
Atrox
100:
0.31 PED Evade skill.
0.31 PED Dodge skill.
0.31 PED Support Weapon Systems skill.
500:
1.56 PED Evade skill.
1.56 PED Dodge skill.
1.56 PED Support Weapon Systems skill.
1000:
1.04 PED Evade skill and 25 Agility Tokens.
1.04 PED Dodge skill and 25 Agility Tokens.
1.04 PED Support Weapon Systems skill and 25 Agility Tokens.
3.13 PED Evade skill.
3.13 PED Dodge skill.
3.13 PED Support Weapon Systems skill.
5000:
7.29 PED Evade skill and 100 Intelligence Tokens.
7.29 PED Dodge skill and 100 Intelligence Tokens.
7.29 PED Support Weapon Systems skill and 100 Intelligence Tokens.
15.63 PED Evade skill.
15.63 PED Dodge skill.
15.63 PED Support Weapon Systems skill.
10000:
14.58 PED Evade skill and 200 Strength Tokens.
14.58 PED Dodge skill and 200 Strength Tokens.
14.58 PED Support Weapon Systems skill and 200 Strength Tokens.
31.25 PED Evade skill.
31.25 PED Dodge skill.
31.25 PED Support Weapon Systems skill.
Bronze:
54.58 PED Explosive Projectile Weaponry Technology skill and 100 Stamina Tokens.
54.58 PED Athletics skill and 100 Stamina Tokens.
54.58 PED Courage skill and 100 Stamina Tokens.
27.29 PED First Aid skill and 100 Stamina Tokens.
71.25 PED Explosive Projectile Weaponry Technology skill.
71.25 PED Athletics skill.
71.25 PED Courage skill.
35.63 PED First Aid skill.
-------------------------------------------------------------------------------------------
Aurli
100:
1.05 PED Athletics skill.
0.53 PED Diagnosis skill.
0.53 PED First Aid skill.
500:
1.92 PED Athletics skill and 20 Strength Tokens.
0.96 PED Diagnosis skill and 20 Strength Tokens.
0.96 PED First Aid skill and 20 Strength Tokens.
5.25 PED Athletics skill.
2.63 PED Diagnosis skill.
2.63 PED First Aid skill.
1000:
3.83 PED Athletics skill and 40 Agility Tokens.
1.92 PED Diagnosis skill and 40 Agility Tokens.
1.92 PED First Aid skill and 40 Agility Tokens.
10.5 PED Athletics skill.
5.25 PED Diagnosis skill.
5.25 PED First Aid skill.
5000:
27.5 PED Athletics skill and 150 Psyche Tokens.
13.75 PED Diagnosis skill and 150 Psyche Tokens.
13.75 PED First Aid skill and 150 Psyche Tokens.
52.5 PED Athletics skill.
26.25 PED Diagnosis skill.
26.25 PED First Aid skill.
10000:
70 PED Athletics skill and 110 Stamina Tokens and 100 Agility Tokens.
35 PED Diagnosis skill and 110 Stamina Tokens and 100 Agility Tokens.
35 PED First Aid skill and 110 Stamina Tokens and 100 Agility Tokens.
105 PED Athletics skill.
52.5 PED Diagnosis skill.
52.5 PED First Aid skill.
Bronze:
58.13 PED Evade skill and 100 Stamina Tokens.
116.25 PED Vehicle Repairing skill and 100 Stamina Tokens.
58.13 PED First Aid skill and 100 Stamina Tokens.
66.5 PED Evade skill.
134 PED Vehicle Repairing skill.
66.5 PED First Aid skill.
-------------------------------------------------------------------------------------------
Cornoanterion
5000:
20.03 PED Shortblades skill and 125 Intelligence Tokens.
12.92 PED Plasma Weaponry Technology skill and 125 Intelligence Tokens.
6.46 PED Bioregenesis skill and 125 Intelligence Tokens.
52.06 PED Shortblades skill.
33.75 PED Plasma Weaponry Technology skill.
16.88 PED Bioregenesis skill.
10000:
72.09 PED Shortblades skill and 125 Psyche Tokens.
46.67 PED Plasma Weaponry Technology skill and 125 Psyche Tokens.
23.33 PED Bioregenesis skill and 125 Psyche Tokens.
104.13 PED Shortblades skill.
67.5 PED Plasma Weaponry Technology skill.
33.75 PED Bioregenesis skill.
-------------------------------------------------------------------------------------------
Cornundacauda
100:
0.17 PED Rifle skill.
0.17 PED Handgun skill.
0.17 PED Aim skill.
500:
0.87 PED Rifle skill.
0.87 PED Handgun skill.
0.87 PED Aim skill.
1000:
1.74 PED Rifle skill.
1.74 PED Handgun skill.
1.74 PED Aim skill.
5000:
2.28 PED Rifle skill and 25 Agility Tokens.
2.28 PED Handgun skill and 25 Agility Tokens.
2.28 PED Aim skill and 25 Agility Tokens.
8.69 PED Rifle skill.
8.69 PED Handgun skill.
8.69 PED Aim skill.
10000:
4.56 PED Rifle skill and 50 Stamina Tokens.
4.56 PED Handgun skill and 50 Stamina Tokens.
4.56 PED Aim skill and 50 Stamina Tokens.
17.38 PED Rifle skill.
17.38 PED Handgun skill.
17.38 PED Aim skill.
-------------------------------------------------------------------------------------------
Daspletor
5000:
79 PED Dodge skill and 100 Agility, Stamina and Strength Tokens.
79 PED Cryogenics skill and 100 Agility, Stamina and Strength Tokens.
79 PED First Aid skill and 100 Agility, Stamina and Strength Tokens.
104 PED Dodge skill.
104 PED Cryogenics skill.
104 PED First Aid skill.
10000:
200 PED Dodge skill and 100 Agility Tokens.
200 PED Cryogenics skill and 100 Agility Tokens.
200 PED First Aid skill and 100 Agility Tokens.
-------------------------------------------------------------------------------------------
Droka
100:
0.2 PED First Aid skill.
0.2 PED Diagnosis skill.
500:
1 PED First Aid skill.
1 PED Diagnosis skill.
1000:
1.17 PED First Aid skill and 10 Intelligence Tokens.
1.17 PED Diagnosis skill and 10 Intelligence Tokens.
2 PED First Aid skill.
2 PED Diagnosis skill.
5000:
5.83 PED First Aid skill and 50 Strength Tokens.
5.83 PED Diagnosis skill and 50 Strength Tokens.
10 PED First Aid skill.
10 PED Diagnosis skill.
10000:
7.5 PED First Aid skill and 150 Stamina Tokens.
7.5 PED Diagnosis skill and 150 Stamina Tokens.
20 PED First Aid skill.
20 PED Diagnosis skill.
-------------------------------------------------------------------------------------------
Eviscerator
100:
1.1 PED Rifle skill.
1.1 PED Handgun skill.
1.1 PED Combat Reflexes skill.
500:
5.48 PED Rifle skill.
5.48 PED Handgun skill.
5.48 PED Combat Reflexes skill.
1000:
4.54 PED Rifle skill and 25 Agility Tokens.
4.54 PED Handgun skill and 25 Agility Tokens.
4.54 PED Combat Reflexes skill and 25 Agility Tokens.
10.95 PED Rifle skill.
10.95 PED Handgun skill.
10.95 PED Combat Reflexes skill.
5000:
16.31 PED Rifle skill and 150 Psyche Tokens.
16.31 PED Handgun skill and 150 Psyche Tokens.
16.31 PED Combat Reflexes skill and 150 Psyche Tokens.
54.75 PED Rifle skill.
54.75 PED Handgun skill.
54.75 PED Combat Reflexes skill.
10000:
45.44 PED Rifle skill and 250 Strength Tokens.
45.44 PED Handgun skill and 250 Strength Tokens.
45.44 PED Combat Reflexes skill and 250 Strength Tokens.
109.5 PED Rifle skill.
109.5 PED Handgun skill.
109.5 PED Combat Reflexes skill.
-------------------------------------------------------------------------------------------
Feffoid
100:
0.39 PED Athletics skill.
500:
0.29 PED Athletics skill and 10 Agility Tokens.
1.96 PED Athletics skill.
1000:
0.58 PED Athletics skill and 20 Strength Tokens.
3.92 PED Athletics skill.
5000:
11.25 PED Athletics skill and 50 Psyche Tokens.
19.58 PED Athletics skill.
10000:
22.5 PED Athletics skill and 100 Stamina Tokens.
39.17 PED Athletics skill.
Bronze:
33.33 PED Athletics skill and 100 Stamina Tokens.
33.33 PED Courage skill and 100 Stamina Tokens.
16.67 PED First Aid skill and 100 Stamina Tokens.
50 PED Athletics skill.
50 PED Courage skill.
25 PED First Aid skill.
-------------------------------------------------------------------------------------------
Foul
100:
0.14 PED Rifle skill.
0.14 PED Handgun skill.
0.05 PED Melee Combat skill.
500:
0.71 PED Rifle skill.
0.71 PED Handgun skill.
0.23 PED Melee Combat skill.
1000:
1.43 PED Rifle skill.
1.43 PED Handgun skill.
0.46 PED Melee Combat skill.
5000:
4.56 PED Rifle skill and 10 Strength Tokens.
4.56 PED Handgun skill and 10 Strength Tokens.
1.46 PED Melee Combat skill and 10 Strength Tokens.
7.13 PED Rifle skill.
7.13 PED Handgun skill.
2.29 PED Melee Combat skill.
10000:
7.84 PED Rifle and 25 Stamina Tokens.
7.84 PED Handgun and 25 Stamina Tokens.
2.5 PED Melee Combat and 25 Stamina Tokens.
14.25 PED Rifle skill.
14.25 PED Handgun skill.
4.58 PED Melee Combat skill.
-------------------------------------------------------------------------------------------
Hiryuu
100:
0.22 PED Rifle skill.
0.22 PED Handgun skill.
0.07 PED Melee Combat skill.
500:
1.08 PED Rifle skill.
1.08 PED Handgun skill.
0.34 PED Melee Combat skill.
1000:
2.15 PED Rifle skill.
2.15 PED Handgun skill.
0.69 PED Melee Combat skill.
5000:
8.19 PED Rifle skill and 10 Intelligence Tokens.
8.19 PED Handgun skill and 10 Intelligence Tokens.
2.6 PED Melee Combat skill and 10 Intelligence Tokens.
10.75 PED Rifle skill.
10.75 PED Handgun skill.
3.44 PED Melee Combat skill.
10000:
15.09 PED Rifle skill and 25 Stamina Tokens.
15.09 PED Handgun skill and 25 Stamina Tokens.
4.79 PED Melee Combat skill and 25 Stamina Tokens.
21.5 PED Rifle skill.
21.5 PED Handgun skill.
6.88 PED Melee Combat skill.
-------------------------------------------------------------------------------------------
Kreltin
100:
0.33 PED Rifle skill and 5 Agility Tokens.
0.33 PED Handgun skill and 5 Agility Tokens.
0.1 PED Melee Combat skill and 5 Agility Tokens.
1.61 PED Rifle skill.
1.61 PED Handun skill.
0.52 PED Melee Combat skill.
500:
1.64 PED Rifle skill and 25 Strength Tokens.
1.64 PED Handgun skill and 25 Strength Tokens.
0.52 PED Melee Combat skill and 25 Strength Tokens.
8.04 PED Rifle skill.
8.04 PED Handgun skill.
2.6 PED Melee Combat skill.
1000:
3.28 PED Rifle skill and 50 Intelligence Tokens.
3.28 PED Handgun skill and 50 Intelligence Tokens.
1.04 PED Melee Combat skill and 50 Intelligence Tokens.
16.09 PED Rifle skill.
16.09 PED Handgun skill.
5.21 PED Melee Combat skill.
5000:
51 PED Rifle skill and 115 Psyche Tokens.
51 PED Handgun skill and 115 Psyche Tokens.
16.46 PED Melee Combat skill and 115 Psyche Tokens.
80.44 PED Rifle skill.
80.44 PED Handgun skill.
26.04 PED Melee Combat skill.
10000:
122.44 PED Rifle skill and 25 of each Attribute Token and 50 Stamina Tokens.
122.44 PED Handgun skill and 25 of each Attribute Token and 50 Stamina Tokens.
39.58 PED Melee Combat skill and 25 of each Attribute Token and 50 Stamina Tokens.
160.88 PED Rifle skill.
160.88 PED Handgun skill.
52.08 PED Melee Combat skill.
Bronze:
49 PED Evade skill and 100 Stamina Tokens.
98 PED Vehicle Repairing skill and 100 Stamina Tokens.
49 PED First Aid skill and 100 Stamina Tokens.
57.3 PED Evade skill.
114.6 PED Vehicle Repairing skill.
57.3 PED First Aid skill.
-------------------------------------------------------------------------------------------
Longu
100:
0.33 PED Dexterity skill.
0.33 PED Combat Reflexes skill.
0.33 PED Rifle skill.
500:
1.67 PED Dexterity skill.
1.67 PED Combat Reflexes skill.
1.67 PED Rifle skill.
1000:
0.78 PED Dexterity skill and 10 Agility Tokens.
0.78 PED Combat Reflexes skill and 10 Agility Tokens.
0.78 PED Rifle skill and 10 Agility Tokens.
3.34 PED Dexterity skill.
3.34 PED Combat Reflexes skill.
3.34 PED Rifle skill.
5000:
3.88 PED Dexterity skill and 50 Psyche Tokens.
3.88 PED Combat Reflexes skill and 50 Psyche Tokens.
3.88 PED Rifle skill and 50 Psyche Tokens.
16.69 PED Dexterity skill.
16.69 PED Combat Reflexes skill.
16.69 PED Rifle skill.
10000:
7.75 PED Dexterity skill and 100 Stamina Tokens.
7.75 PED Combat Reflexes skill and 100 Stamina Tokens.
7.75 PED Rifle skill and 100 Stamina Tokens.
33.38 PED Dexterity skill.
33.38 PED Combat Reflexes skill.
33.38 PED Rifle skill.
-------------------------------------------------------------------------------------------
Merp
100:
0.13 PED Weapons Handling skill.
0.13 PED Aim skill.
500:
0.66 PED Weapons Handling.
0.66 PED Aim.
1000:
1.31 PED Weapons Handling skill.
1.31 PED Aim skill.
5000:
4 PED Weapons Handling skill and 10 Agility Tokens.
4 PED Aim and 10 Agility Tokens.
6.56 PED Weapons Handling skill.
6.56 PED Aim skill.
10000:
6.72 Weapons Handling skill and 25 Stamina Tokens.
6.72 Aim skill and 25 Stamina Tokens.
13.13 PED Weapons Handling skill.
13.13 PED Aim skill.
Bronze:
1.25 PED Inflict Melee Damage skill and 60 Psyche Tokens.
2.25 PED Rifle skill and 60 Psyche Tokens.
2.25 PED Handgun skill and 60 Psyche Tokens.
1.25 PED Courage skill and 60 Psyche Tokens.
11.25 PED Inflict Melee Damage skill.
17.63 PED Rifle skill.
17.63 PED Handgun skill.
11.25 PED Courage skill.
-------------------------------------------------------------------------------------------
Molisk
100:
0.24 PED Dexterity skill.
0.15 PED Alertness skill.
500:
1.2 PED Dexterity skill.
0.77 PED Alertness skill.
1000:
2.4 PED Dexterity skill.
1.54 PED Alertness skill.
5000:
5.59 PED Dexterity skill and 25 Intelligence Tokens.
3.54 PED Alertness skill and 25 Intelligence Tokens.
12 PED Dexterity skill.
7.71 PED Alertness skill.
10000:
11.19 PED Dexterity skill and 50 Stamina Tokens.
7.08 Alertness skill and 50 Stamina Tokens.
24 PED Dexterity skill.
15.42 PED Alertness skill.
Bronze:
5 PED Bravado skill and 100 Psyche Tokens.
5 PED First Aid skill and 100 Psyche Tokens.
16 PED Rifle skill and 100 Psyche Tokens.
16 PED Handgun skill and 100 Psyche Tokens.
13.4 PED Bravado skill.
13.4 PED First Aid skill.
41.5 PED Rifle skill.
41.5 PED Handgun skill.
-------------------------------------------------------------------------------------------
Neconu
100:
0.64 PED Inflict Ranged Damage skill.
0.64 PED Courage skill.
0.32 PED Diagnosis skill.
500:
1.52 PED Inflict Ranged Damage skill and 10 Psyche Tokens.
1.52 PED Courage skill and 10 Psyche Tokens.
0.76 PED Diagnosis skill and 10 Psyche Tokens.
3.19 PED Inflict Ranged Damage skill.
3.19 PED Courage skill.
1.59 PED Diagnosis skill.
1000:
2.21 PED Inflict Ranged Damage skill and 25 Intelligence Tokens.
2.21 PED Courage skill and 25 Intelligence Tokens.
1.1 PED Diagnosis skill and 25 Intelligence Tokens.
6.38 PED Inflict Ranged Damage skill.
6.38 PED Courage skill.
3.19 PED Diagnosis skill.
5000:
19.38 PED Inflict Ranged Damage skill and 75 Agility Tokens.
19.38 PED Courage skill and 75 Agility Tokens.
9.69 PED Diagnosis skill and 75 Agility Tokens.
31.88 PED Inflict Ranged Damage skill.
31.88 PED Courage skill.
15.94 PED Diagnosis skill.
10000:
42.92 PED Inflict Ranged Damage skill and 125 Stamina Tokens.
42.92 PED Courage skill and 125 Stamina Tokens.
21.46 PED Diagnosis skill and 125 Stamina Tokens.
63.75 PED Inflict Ranged Damage skill.
63.75 PED Courage skill.
31.88 PED Diagnosis skill.
-------------------------------------------------------------------------------------------
Rippersnapper
100:
0.13 PED Weapons Handling skill.
0.13 PED Aim skill.
500:
0.66 PED Weapons Handling skill.
0.66 PED Aim skill.
1000:
1.31 PED Weapons Handling skill.
1.31 PED Aim skill.
5000:
4 PED Weapons Handling skill and 10 Stamina Tokens.
4 PED Aim skill and 10 Stamina Tokens.
6.56 PED Weapons Handling skill.
6.56 PED Aim skill.
10000:
6.72 PED Weapons Handling skill and 25 Agility Tokens.
6.72 PED Aim skill and 25 Agility Tokens.
13.13 PED Weapons Handling skill.
13.13 PED Aim skill.
-------------------------------------------------------------------------------------------
Scipulor
100:
1.08 PED Athletics skill.
0.54 PED Evade skill.
0.54 PED First Aid skill.
500:
1.23 PED Athletics skill and 25 Psyche Tokens.
0.61 PED Evade skill and 25 Psyche Tokens.
0.61 PED First Aid skill and 25 Psyche Tokens.
5.4 PED Athletics skill.
2.7 PED Evade skill.
2.7 PED First Aid skill.
1000:
2.46 PED Athletics skill and 50 Agility Tokens.
1.23 PED Evade skill and 50 Agility Tokens.
1.23 PED First Aid skill and 50 Agility Tokens.
10.79 PED Athletics skill.
5.4 PED Evade skill.
5.4 PED First Aid skill.
5000:
20.63 PED Athletics skill and 200 Intelligence Tokens.
10.31 PED Evade skill and 200 Intelligence Tokens.
10.31 PED First Aid skill and 200 Intelligence Tokens.
54 PED Athletics skill.
27 PED Evade skill.
27 PED First Aid skill.
10000:
84.58 PED Athletics and 140 Stamina Tokens.
42.29 PED Evade skill and 140 Stamina Tokens.
42.29 PED First Aid skill and 140 Stamina Tokens.
108 PED Athletics skill.
54 PED Evade skill.
54 PED First Aid skill.
-------------------------------------------------------------------------------------------
Shinkiba
100:
0.06 PED Rifle skill.
0.06 PED Handgun skill.
0.06 PED Dexterity skill.
500:
0.29 PED Rifle skill.
0.29 PED Handgun skill.
0.29 PED Dexterity skill.
1000:
0.59 PED Rifle skill.
0.59 PED Handgun skill.
0.59 PED Dexterity skill.
5000:
0.38 PED Rifle skill and 10 Strength Tokens.
0.38 PED Handgun skill and 10 Strength Tokens.
0.38 PED Dexterity skill and 10 Strength Tokens.
2.94 PED Rifle skill.
2.94 PED Handgun skill.
2.94 PED Dexterity skill.
10000:
0.75 PED Rifle skill and 20 Stamina Tokens.
0.75 PED Handgun skill and 20 Stamina Tokens.
0.75 PED Dexterity skill and 20 Stamina Tokens.
5.88 PED Rifle skill.
5.88 PED Handgun skill.
5.88 PED Dexterity skill.
Bronze:
2.1 PED Perception skill and 45 Agility Tokens.
2.1 PED Weapons Handling skill and 45 Agility Tokens.
2.1 PED Aim skill and 45 Agility Tokens.
1.25 PED Athletics skill and 45 Agility Tokens.
13.63 PED Perception skill.
13.63 PED Weapons Handling skill.
13.63 PED Aim skill.
8.75 PED Athletics skill.
-------------------------------------------------------------------------------------------
Sumima
100:
0.89 PED Athletics skill.
0.45 PED Support Weapon Systems skill.
0.45 PED Diagnosis skill.
500:
0.29 PED Athletics skill and 25 Psyche Tokens.
0.15 PED Support Weapon Systems skill and 25 Psyche Tokens.
0.15 PED Diagnosis skill and 25 Psyche Tokens.
4.46 PED Athletics skill.
2.23 PED Support Weapon Systems skill.
2.23 PED Diagnosis skill.
1000:
2.25 PED Athletics skill and 40 Strength Tokens.
1.13 PED Support Weapon Systems skill and 40 Strength Tokens.
1.13 PED Diagnosis skill and 40 Strength Tokens.
8.92 PED Athletics skill.
4.46 PED Support Weapon Systems skill.
4.46 PED Diagnosis skill.
5000:
19.58 PED Athletics skill and 75 Agility Tokens and 75 Strength Tokens.
9.79 PED Support Weapon Systems skill and 75 Agility Tokens and 75 Strength Tokens.
9.79 PED Diagnosis skill and 75 Agility Tokens and 75 Strength Tokens.
44.58 PED Athletics skill.
22.29 PED Support Weapon Systems skill.
22.29 PED Diagnosis skill.
10000:
65.83 PED Athletics skill and 100 Stamina Tokens and 40 Psyche Tokens.
32.92 PED Support Weapon Systems skill and 100 Stamina Tokens and 40 Psyche Tokens.
32.92 PED Diagnosis skill and 100 Stamina Tokens and 40 Psyche Tokens.
89.17 PED Athletics skill.
44.58 PED Support Weapon Systems skill.
44.58 PED Diagnosis skill.
-------------------------------------------------------------------------------------------
Warrior
100:
0.45 PED Courage skill.
500:
0.56 PED Courage skill and 10 Strength Tokens.
2.23 PED Courage skill.
1000:
0.29 PED Courage skill and 25 Psyche Tokens.
4.46 PED Courage skill.
5000:
9.79 PED Courage skill and 75 Intelligence Tokens.
22.29 PED Courage skill.
10000:
27.92 PED Courage skill and 100 Agility Tokens.
44.58 PED Courage skill.
-------------------------------------------------------------------------------------------
Eomon
50:
0.7 PED Evade skill.
0.7 PED Dodge skill.
0.7 PED Support Weapon Systems skill.
250:
1.34 PED Evade skill and 25 Intelligence Tokens.
1.34 PED Dodge skill and 25 Intelligence Tokens.
1.34 PED Support Weapon Systems skill and 25 Intelligence Tokens.
3.43 PED Evade skill.
3.43 PED Dodge skill.
3.43 PED Support Weapon Systems skill.
1000:
5.38 PED Evade skill and 100 Stamina Tokens.
5.38 PED Dodge skill and 100 Stamina Tokens.
5.38 PED Support Weapon Systems skill and 100 Stamina Tokens.
13.71 PED Evade skill.
13.71 PED Dodge skill.
13.71 PED Support Weapon Systems skill.
Bronze:
Unchanged
12.5 PED Diagnosis skill and EWE EP-51 Eomon (L)
12.5 PED Diagnosis skill and Geotrek LP550 Eomon (L)
33.81 PED Rifle skill and EWE EP-51 Eomon (L)
33.81 PED Rifle skill and Geotrek LP550 Eomon (L)
-------------------------------------------------------------------------------------------
Steelbird
50:
0.67 PED Aim skill.
0.67 PED Rifle skill.
0.67 PED Combat Reflexes skill.
250:
13 Agility Tokens.
3.33 PED Aim skill.
3.33 PED Rifle skill.
3.33 PED Combat Reflexes skill.
1000:
0.51 PED Aim skill and 50 Stamina Tokens.
0.51 PED Rifle skill and 50 Stamina Tokens.
0.51 PED Combat Reflexes skill and 50 Stamina Tokens.
13.33 PED Aim skill.
13.33 PED Rifle skill.
13.33 PED Combat Reflexes skill.
-------------------------------------------------------------------------------------------
Longtooth
50:
1.18 PED Athletics skill.
1.18 PED Explosive Projectile Weaponry Technology skill.
0.59 PED First Aid skill.
250:
1.74 PED Athletics skill and 25 Strength Tokens.
1.74 PED Explosive Projectile Weaponry Technology skill and 25 Strength Tokens.
0.87 PED First Aid skill and 25 Strength Tokens.
5.91 PED Athletics skill.
5.91 PED Explosive Projectilve Weaponry Technology skill.
2.95 PED First Aid skill.
1000:
7 PED Athletics skill and 100 Stamina Tokens.
7 PED Explosive Projectile Weaponry Technology skill and 100 Stamina Tokens.
3.48 PED First Aid skill and 100 Stamina Tokens.
23.63 PED Athletics skill.
23.63 PED Explosive Projectile Weaponry Technology skill.
11.81 PED First Aid skill.
3000 killpoints Longtooth and Exarosaur elite
Unchanged
35.76 PED of Combat Reflexes skill and Vamachara Mk.Exo (L)
35.76 PED of Combat Reflexes skill and Emik X0 (L)
-------------------------------------------------------------------------------------------
Rextelum
600 points:
1.1 PED Courage skill.
3000 points:
8.1 PED Handgun skill.
6000 points:
5.31 PED First Aid skill
30000 points:
16 PED Melee Combat skill.
60000 points:
168.5 PED Longblades skill and 100 Stamina Tokens.
111 PED Inflict Ranged Damage skill and 100 Stamina Tokens.
55.42 PED Evade skill and 100 Stamina Tokens.
194.1 PED Longblades skill.
127.5 PED Inflict Ranged Damage skill.
63.75 PED Evade skill.
-------------------------------------------------------------------------------------------
Traeskeron
600 points:
0.21 PED Rifle skill.
3000 points:
1.06 PED Laser Weaponry Technology skill.
6000 points:
2.13 PED Anatomy skill.
30000 points:
4.25 PED Dexterity skill.
60000 points:
2 PED Combat Reflexes skill and 100 Agility Tokens.
1.21 PED Explosive Projectile Weaponry Technology skill and 100 Agility Tokens.
0.6 PED Electrokinesis skill and 100 Agility Tokens.
27.63 PED Combat Reflexes skill.
17.88 PED Explosive Projectile Weaponry Technology skill.
8.94 PED Electrokinesis skill.
-------------------------------------------------------------------------------------------
Leviathan
Unchanged
600 points:
0.8 PED Dodge skill.
3000 points:
4 PED Evade skill.
6000 points:
22.65 PED Perception skill.
12000 points:
45.2 PED of Rifle skill.
24000 points:
32.3 PED Melee Combat skill.
61 PED Courage skill.
90.5 PED Power Fist skill.
36000 points:
30.2 PED of Aim skill and 35.6 PED Athletics skill and 18.8 PED Evade skill.
-------------------------------------------------------------------------------------------
Punys
Unchanged
100:
0.03 PED of Aim skill.
500:
0.13 PED Anatomy skill.
1000:
0.26 PED Combat Reflexes skill.
5000:
0.92 PED Athletics skill.
10000:
0.92 PED Alertness skill and 0.3 PED Evade skill and 0.66 PED Weapons Handling skill.
As you will see all attributes have been replaced with "Attribute Tokens" these can be saved and redeemed at a later time if the player wants to reach a higher attribute level before claiming the attributes, 100 tokens equals 1 full point of an attribute.
All Nova Fragments have also been removed.
Attributes tokens now have a "cost" and lowers the skillvalue that can be given out for the mission based on how many attribute tokens are given out.
However, I included the option in all missions to choose whether you want "skills and attributes" or "skills only". When choosing "skills only" the value is close to what it was before but can vary
depending on what monster and skill it is. You can also choose any combination of the different skills if you want a bit of everything rather than just a big chunk of one skill.
There is a set max amount of how many of each Attribute Token that can be given out, many of them are handed rewarded in the old missions, but I have saved a bunch of them (moved from the low level mobs mainly) so there are quite a few Attribute Tokens left that can be given in future missions to.
The rewards are now based on all parameters of a monster rather than just the hit points. This means that monsters with higher damage, regen, aggression, attack speed etc now give better rewards compared
to monsters with just high hit points, however hit points is still the biggest factor. This means that a monster like Araneatrox will give a better reward than Atrox, if they had same hit points.
The different skills have also been placed in different categories based on how useful they are, their markup, how rare they are etc. This means that in some cases a skill can have been moved to a cheaper
or a more expensive category resulting in a larger difference between the old reward for a mission and the new one.
You will also notice that it is in particular the "Seasonal missions" like Eomon, Longtooth and Steelbird that have been nerfed the most. They had very very high rewards even with the old formula due to
being "Special missions", however all missions now have to follow the same guidelines or we would soon end up with only "Seasonal missions".
I also want to ask your opinion on changing the health of the Argonaut Scout 250 to 350, this has been wrong since day 1 of the game I think. It affects the reward of the Bronze challenge since it's based
on the lowest maturity you can kill in the mission making it close to the same as if it had been Argonaut young. This would increase the reward you see on the Argonaut Bronze challenge here by about 25%.
Feel free to come with constructive feedback, and point out if there's some mission that seems completely crazy. These changes are not 100% final yet, there is still some time and in some cases I might be able to do something about it.
The Shinkiba/Daikiba Iron challenge has been changed so higher maturities give more points, this was done because there is such a big difference between the youngs and the rest and since it's unlikely that
someone would kill only youngs it made the reward very unfair. Killing youngs is however still the most efficient way to do it, but it can be done faster by killing bigger ones (Kirakiba also counts).
EDIT: The rewards are now also included in the mission information on all missions.
Mob
Kills required
Reward choice 1
Reward choice 2
Reward choice 3
etc
Allophyl/Estophyl
100:
0.61 PED Handgun skill.
0.4 PED Athletics skill.
0.2 PED Bravado skill.
500:
3.05 PED Handgun skill.
1.98 PED Athletics skill.
0.99 PED Bravado skill.
1000:
0.98 PED Handgun skill and 20 Agility Tokens.
0.63 PED Athletics skill and 20 Agility Tokens.
0.31 PED Bravado skill and 20 Agility Tokens.
6.1 PED Handgun skill.
3.98 PED Athletics skill.
1.98 PED Bravado skill.
5000:
17.69 PED Handgun skill and 50 Intelligence Tokens.
11.46 PED Athletics skill and 50 Intelligence Tokens.
5.73 PED Bravado skill and 50 Intelligence Tokens.
30.5 PED Handgun skill.
19.79 PED Athletics skill.
9.9 PED Bravado skill.
10000:
35.38 PED Handgun skill and 100 Agility Tokens.
22.92 PED Athletics skill and 100 Agility Tokens.
11.46 PED Bravado skill and 100 Agility Tokens.
61 PED Handgun skill.
39.58 PED Athletics skill.
19.79 PED Bravado skill.
-------------------------------------------------------------------------------------------
Araneatrox
100:
0.67 PED Dodge skill.
0.67 PED Evade skill.
0.67 PED Support Weapon Systems skill.
500:
1.27 PED Evade skill and 25 Agility Tokens.
1.27 PED Dodge skill and 25 Agility Tokens.
1.27 PED Support Weapon Systems skill and 25 Agility Tokens.
3.35 PED Evade skill.
3.35 PED Dodge skill.
3.35 PED Support Weapon Systems skill.
1000:
0.46 PED Evade skill and 75 Psyche Tokens.
0.46 PED Dodge skill and 75 Psyche Tokens.
0.46 PED Support Weapon Systems skill and 75 Psyche Tokens.
6.71 PED Evade skill.
6.71 PED Dodge skill.
6.71 PED Support Weapon Systems skill.
5000:
12.71 PED Evade skill and 250 Intelligence Tokens.
12.71 PED Dodge skill and 250 Intelligence Tokens.
12.71 PED Support Weapon Systems skill and 250 Intelligence Tokens.
33.54 PED Evade skill.
33.54 PED Dodge skill.
33.54 PED Support Weapon Systems skill.
10000:
52.08 PED Evade skill, 100 Stamina Tokens, 40 Agility Tokens and 40 Strength Tokens.
52.08 PED Dodge skill, 100 Stamina Tokens, 40 Agility Tokens and 40 Strength Tokens.
52.08 PED Support Weapon Systems skill, 100 Stamina Tokens, 40 Agility Tokens and 40 Strength Tokens.
67.08 PED Evade skill.
67.08 PED Dodge skill.
67.08 PED Support Weapon Systems skill.
-------------------------------------------------------------------------------------------
Argonaut
100:
0.29 PED Perception Skill.
0.29 PED Combat Reflexes Skill.
500:
1.44 PED Perception skill.
1.44 PED Combat Reflexes skill.
1000:
0.31 PED Perception skill and 10 Psyche Tokens.
0.31 PED Combat Reflexes skill and 10 Psyche Tokens.
2.88 PED Perception skill.
2.88 PED Combat Reflexes skill.
5000:
1.56 PED Perception skill and 50 Strength Tokens.
1.56 PED Combat Reflexes skill and 50 Strength Tokens.
14.38 PED Perception skill.
14.38 PED Combat Reflexes skill.
10000:
3.13 PED Perception and 100 Stamina Tokens.
3.13 PED Combat Reflexes and 100 Stamina Tokens.
28.75 PED Perception skill.
28.75 PED Combat Reflexes skill.
Bronze:
1.25 PED Diagnosis skill and 100 Agility Tokens.
1.25 PED Melee Combat skill and 100 Agility Tokens.
2.5 PED Inflict Ranged Damage skill and 100 Agility Tokens.
2.5 PED Inflict Ranged Damage skill and 100 Agility Tokens.
9.58 PED Diagnosis skill.
9.58 PED Melee Combat skill.
19.17 PED Inflict Ranged Damage skill.
19.17 PED Athletics skill.
Silver:
Unchanged
26.6 PED Laser Weaponry Technology skill and 10.7 PED Evade skill
26.6 PED BLP Weaponry Technology skill and 10.7 PED Evade skill
-------------------------------------------------------------------------------------------
Armax bull/cow
100:
0.17 PED Inflict Melee Damage skill.
0.17 PED Inflict Ranged Damage skill.
500:
0.85 PED Inflict Melee Damage skill.
0.85 PED Inflict Ranged Damage skill.
1000:
1.71 PED Inflict Melee Damage skill.
1.71 PED Inflict Ranged Damage skill.
5000:
0.21 PED Inflict Melee Damage skill and 50 Intelligence Tokens.
0.21 PED Inflict Ranged Damage skill and 50 Intelligence Tokens.
8.54 PED Inflict Melee Damage skill.
8.54 PED Inflict Ranged Damage skill.
10000:
4.58 PED Inflict Melee Damage skill and 75 Stamina Tokens.
4.58 PED Inflict Ranged Damage skill and 75 Stamina Tokens.
17.08 PED Inflict Melee Damage skill.
17.08 PED Inflict Ranged Damage skill.
-------------------------------------------------------------------------------------------
Atrax
100:
0.35 PED Aim skill.
0.35 PED Combat Reflexes skill.
0.35 PED Weapons Handling skill.
500:
1.74 PED Aim skill.
1.74 PED Combat Reflexes skill.
1.74 PED Weapons Handling skill.
1000:
0.93 PED Aim skill and 10 Psyche Tokens.
0.93 PED Combat Reflexes skill and 10 Psyche Tokens.
0.93 PED Weapons Handling skill and 10 Psyche Tokens.
3.49 PED Aim skill.
3.49 PED Combat Reflexes skill.
3.49 PED Weapons Handling skill.
5000:
4.63 PED Aim skill and 50 Stamina Tokens.
4.63 PED Combat Reflexes skill and 50 Stamina Tokens.
4.63 PED Weapons Handling skill and 50 Stamina Tokens.
17.44 PED Aim skill.
17.44 PED Combat Reflexes skill.
17.44 PED Weapons Handling skill.
10000:
9.25 PED Aim skill and 100 Agility Tokens.
9.25 PED Combat Reflexes skill and 100 Agility Tokens.
9.25 PED Weapons Handling skill and 100 Agility Tokens.
34.88 PED Aim skill.
34.88 PED Combat Reflexes skill.
34.88 PED Weapons Handling skill.
-------------------------------------------------------------------------------------------
Atrox
100:
0.31 PED Evade skill.
0.31 PED Dodge skill.
0.31 PED Support Weapon Systems skill.
500:
1.56 PED Evade skill.
1.56 PED Dodge skill.
1.56 PED Support Weapon Systems skill.
1000:
1.04 PED Evade skill and 25 Agility Tokens.
1.04 PED Dodge skill and 25 Agility Tokens.
1.04 PED Support Weapon Systems skill and 25 Agility Tokens.
3.13 PED Evade skill.
3.13 PED Dodge skill.
3.13 PED Support Weapon Systems skill.
5000:
7.29 PED Evade skill and 100 Intelligence Tokens.
7.29 PED Dodge skill and 100 Intelligence Tokens.
7.29 PED Support Weapon Systems skill and 100 Intelligence Tokens.
15.63 PED Evade skill.
15.63 PED Dodge skill.
15.63 PED Support Weapon Systems skill.
10000:
14.58 PED Evade skill and 200 Strength Tokens.
14.58 PED Dodge skill and 200 Strength Tokens.
14.58 PED Support Weapon Systems skill and 200 Strength Tokens.
31.25 PED Evade skill.
31.25 PED Dodge skill.
31.25 PED Support Weapon Systems skill.
Bronze:
54.58 PED Explosive Projectile Weaponry Technology skill and 100 Stamina Tokens.
54.58 PED Athletics skill and 100 Stamina Tokens.
54.58 PED Courage skill and 100 Stamina Tokens.
27.29 PED First Aid skill and 100 Stamina Tokens.
71.25 PED Explosive Projectile Weaponry Technology skill.
71.25 PED Athletics skill.
71.25 PED Courage skill.
35.63 PED First Aid skill.
-------------------------------------------------------------------------------------------
Aurli
100:
1.05 PED Athletics skill.
0.53 PED Diagnosis skill.
0.53 PED First Aid skill.
500:
1.92 PED Athletics skill and 20 Strength Tokens.
0.96 PED Diagnosis skill and 20 Strength Tokens.
0.96 PED First Aid skill and 20 Strength Tokens.
5.25 PED Athletics skill.
2.63 PED Diagnosis skill.
2.63 PED First Aid skill.
1000:
3.83 PED Athletics skill and 40 Agility Tokens.
1.92 PED Diagnosis skill and 40 Agility Tokens.
1.92 PED First Aid skill and 40 Agility Tokens.
10.5 PED Athletics skill.
5.25 PED Diagnosis skill.
5.25 PED First Aid skill.
5000:
27.5 PED Athletics skill and 150 Psyche Tokens.
13.75 PED Diagnosis skill and 150 Psyche Tokens.
13.75 PED First Aid skill and 150 Psyche Tokens.
52.5 PED Athletics skill.
26.25 PED Diagnosis skill.
26.25 PED First Aid skill.
10000:
70 PED Athletics skill and 110 Stamina Tokens and 100 Agility Tokens.
35 PED Diagnosis skill and 110 Stamina Tokens and 100 Agility Tokens.
35 PED First Aid skill and 110 Stamina Tokens and 100 Agility Tokens.
105 PED Athletics skill.
52.5 PED Diagnosis skill.
52.5 PED First Aid skill.
Bronze:
58.13 PED Evade skill and 100 Stamina Tokens.
116.25 PED Vehicle Repairing skill and 100 Stamina Tokens.
58.13 PED First Aid skill and 100 Stamina Tokens.
66.5 PED Evade skill.
134 PED Vehicle Repairing skill.
66.5 PED First Aid skill.
-------------------------------------------------------------------------------------------
Cornoanterion
5000:
20.03 PED Shortblades skill and 125 Intelligence Tokens.
12.92 PED Plasma Weaponry Technology skill and 125 Intelligence Tokens.
6.46 PED Bioregenesis skill and 125 Intelligence Tokens.
52.06 PED Shortblades skill.
33.75 PED Plasma Weaponry Technology skill.
16.88 PED Bioregenesis skill.
10000:
72.09 PED Shortblades skill and 125 Psyche Tokens.
46.67 PED Plasma Weaponry Technology skill and 125 Psyche Tokens.
23.33 PED Bioregenesis skill and 125 Psyche Tokens.
104.13 PED Shortblades skill.
67.5 PED Plasma Weaponry Technology skill.
33.75 PED Bioregenesis skill.
-------------------------------------------------------------------------------------------
Cornundacauda
100:
0.17 PED Rifle skill.
0.17 PED Handgun skill.
0.17 PED Aim skill.
500:
0.87 PED Rifle skill.
0.87 PED Handgun skill.
0.87 PED Aim skill.
1000:
1.74 PED Rifle skill.
1.74 PED Handgun skill.
1.74 PED Aim skill.
5000:
2.28 PED Rifle skill and 25 Agility Tokens.
2.28 PED Handgun skill and 25 Agility Tokens.
2.28 PED Aim skill and 25 Agility Tokens.
8.69 PED Rifle skill.
8.69 PED Handgun skill.
8.69 PED Aim skill.
10000:
4.56 PED Rifle skill and 50 Stamina Tokens.
4.56 PED Handgun skill and 50 Stamina Tokens.
4.56 PED Aim skill and 50 Stamina Tokens.
17.38 PED Rifle skill.
17.38 PED Handgun skill.
17.38 PED Aim skill.
-------------------------------------------------------------------------------------------
Daspletor
5000:
79 PED Dodge skill and 100 Agility, Stamina and Strength Tokens.
79 PED Cryogenics skill and 100 Agility, Stamina and Strength Tokens.
79 PED First Aid skill and 100 Agility, Stamina and Strength Tokens.
104 PED Dodge skill.
104 PED Cryogenics skill.
104 PED First Aid skill.
10000:
200 PED Dodge skill and 100 Agility Tokens.
200 PED Cryogenics skill and 100 Agility Tokens.
200 PED First Aid skill and 100 Agility Tokens.
-------------------------------------------------------------------------------------------
Droka
100:
0.2 PED First Aid skill.
0.2 PED Diagnosis skill.
500:
1 PED First Aid skill.
1 PED Diagnosis skill.
1000:
1.17 PED First Aid skill and 10 Intelligence Tokens.
1.17 PED Diagnosis skill and 10 Intelligence Tokens.
2 PED First Aid skill.
2 PED Diagnosis skill.
5000:
5.83 PED First Aid skill and 50 Strength Tokens.
5.83 PED Diagnosis skill and 50 Strength Tokens.
10 PED First Aid skill.
10 PED Diagnosis skill.
10000:
7.5 PED First Aid skill and 150 Stamina Tokens.
7.5 PED Diagnosis skill and 150 Stamina Tokens.
20 PED First Aid skill.
20 PED Diagnosis skill.
-------------------------------------------------------------------------------------------
Eviscerator
100:
1.1 PED Rifle skill.
1.1 PED Handgun skill.
1.1 PED Combat Reflexes skill.
500:
5.48 PED Rifle skill.
5.48 PED Handgun skill.
5.48 PED Combat Reflexes skill.
1000:
4.54 PED Rifle skill and 25 Agility Tokens.
4.54 PED Handgun skill and 25 Agility Tokens.
4.54 PED Combat Reflexes skill and 25 Agility Tokens.
10.95 PED Rifle skill.
10.95 PED Handgun skill.
10.95 PED Combat Reflexes skill.
5000:
16.31 PED Rifle skill and 150 Psyche Tokens.
16.31 PED Handgun skill and 150 Psyche Tokens.
16.31 PED Combat Reflexes skill and 150 Psyche Tokens.
54.75 PED Rifle skill.
54.75 PED Handgun skill.
54.75 PED Combat Reflexes skill.
10000:
45.44 PED Rifle skill and 250 Strength Tokens.
45.44 PED Handgun skill and 250 Strength Tokens.
45.44 PED Combat Reflexes skill and 250 Strength Tokens.
109.5 PED Rifle skill.
109.5 PED Handgun skill.
109.5 PED Combat Reflexes skill.
-------------------------------------------------------------------------------------------
Feffoid
100:
0.39 PED Athletics skill.
500:
0.29 PED Athletics skill and 10 Agility Tokens.
1.96 PED Athletics skill.
1000:
0.58 PED Athletics skill and 20 Strength Tokens.
3.92 PED Athletics skill.
5000:
11.25 PED Athletics skill and 50 Psyche Tokens.
19.58 PED Athletics skill.
10000:
22.5 PED Athletics skill and 100 Stamina Tokens.
39.17 PED Athletics skill.
Bronze:
33.33 PED Athletics skill and 100 Stamina Tokens.
33.33 PED Courage skill and 100 Stamina Tokens.
16.67 PED First Aid skill and 100 Stamina Tokens.
50 PED Athletics skill.
50 PED Courage skill.
25 PED First Aid skill.
-------------------------------------------------------------------------------------------
Foul
100:
0.14 PED Rifle skill.
0.14 PED Handgun skill.
0.05 PED Melee Combat skill.
500:
0.71 PED Rifle skill.
0.71 PED Handgun skill.
0.23 PED Melee Combat skill.
1000:
1.43 PED Rifle skill.
1.43 PED Handgun skill.
0.46 PED Melee Combat skill.
5000:
4.56 PED Rifle skill and 10 Strength Tokens.
4.56 PED Handgun skill and 10 Strength Tokens.
1.46 PED Melee Combat skill and 10 Strength Tokens.
7.13 PED Rifle skill.
7.13 PED Handgun skill.
2.29 PED Melee Combat skill.
10000:
7.84 PED Rifle and 25 Stamina Tokens.
7.84 PED Handgun and 25 Stamina Tokens.
2.5 PED Melee Combat and 25 Stamina Tokens.
14.25 PED Rifle skill.
14.25 PED Handgun skill.
4.58 PED Melee Combat skill.
-------------------------------------------------------------------------------------------
Hiryuu
100:
0.22 PED Rifle skill.
0.22 PED Handgun skill.
0.07 PED Melee Combat skill.
500:
1.08 PED Rifle skill.
1.08 PED Handgun skill.
0.34 PED Melee Combat skill.
1000:
2.15 PED Rifle skill.
2.15 PED Handgun skill.
0.69 PED Melee Combat skill.
5000:
8.19 PED Rifle skill and 10 Intelligence Tokens.
8.19 PED Handgun skill and 10 Intelligence Tokens.
2.6 PED Melee Combat skill and 10 Intelligence Tokens.
10.75 PED Rifle skill.
10.75 PED Handgun skill.
3.44 PED Melee Combat skill.
10000:
15.09 PED Rifle skill and 25 Stamina Tokens.
15.09 PED Handgun skill and 25 Stamina Tokens.
4.79 PED Melee Combat skill and 25 Stamina Tokens.
21.5 PED Rifle skill.
21.5 PED Handgun skill.
6.88 PED Melee Combat skill.
-------------------------------------------------------------------------------------------
Kreltin
100:
0.33 PED Rifle skill and 5 Agility Tokens.
0.33 PED Handgun skill and 5 Agility Tokens.
0.1 PED Melee Combat skill and 5 Agility Tokens.
1.61 PED Rifle skill.
1.61 PED Handun skill.
0.52 PED Melee Combat skill.
500:
1.64 PED Rifle skill and 25 Strength Tokens.
1.64 PED Handgun skill and 25 Strength Tokens.
0.52 PED Melee Combat skill and 25 Strength Tokens.
8.04 PED Rifle skill.
8.04 PED Handgun skill.
2.6 PED Melee Combat skill.
1000:
3.28 PED Rifle skill and 50 Intelligence Tokens.
3.28 PED Handgun skill and 50 Intelligence Tokens.
1.04 PED Melee Combat skill and 50 Intelligence Tokens.
16.09 PED Rifle skill.
16.09 PED Handgun skill.
5.21 PED Melee Combat skill.
5000:
51 PED Rifle skill and 115 Psyche Tokens.
51 PED Handgun skill and 115 Psyche Tokens.
16.46 PED Melee Combat skill and 115 Psyche Tokens.
80.44 PED Rifle skill.
80.44 PED Handgun skill.
26.04 PED Melee Combat skill.
10000:
122.44 PED Rifle skill and 25 of each Attribute Token and 50 Stamina Tokens.
122.44 PED Handgun skill and 25 of each Attribute Token and 50 Stamina Tokens.
39.58 PED Melee Combat skill and 25 of each Attribute Token and 50 Stamina Tokens.
160.88 PED Rifle skill.
160.88 PED Handgun skill.
52.08 PED Melee Combat skill.
Bronze:
49 PED Evade skill and 100 Stamina Tokens.
98 PED Vehicle Repairing skill and 100 Stamina Tokens.
49 PED First Aid skill and 100 Stamina Tokens.
57.3 PED Evade skill.
114.6 PED Vehicle Repairing skill.
57.3 PED First Aid skill.
-------------------------------------------------------------------------------------------
Longu
100:
0.33 PED Dexterity skill.
0.33 PED Combat Reflexes skill.
0.33 PED Rifle skill.
500:
1.67 PED Dexterity skill.
1.67 PED Combat Reflexes skill.
1.67 PED Rifle skill.
1000:
0.78 PED Dexterity skill and 10 Agility Tokens.
0.78 PED Combat Reflexes skill and 10 Agility Tokens.
0.78 PED Rifle skill and 10 Agility Tokens.
3.34 PED Dexterity skill.
3.34 PED Combat Reflexes skill.
3.34 PED Rifle skill.
5000:
3.88 PED Dexterity skill and 50 Psyche Tokens.
3.88 PED Combat Reflexes skill and 50 Psyche Tokens.
3.88 PED Rifle skill and 50 Psyche Tokens.
16.69 PED Dexterity skill.
16.69 PED Combat Reflexes skill.
16.69 PED Rifle skill.
10000:
7.75 PED Dexterity skill and 100 Stamina Tokens.
7.75 PED Combat Reflexes skill and 100 Stamina Tokens.
7.75 PED Rifle skill and 100 Stamina Tokens.
33.38 PED Dexterity skill.
33.38 PED Combat Reflexes skill.
33.38 PED Rifle skill.
-------------------------------------------------------------------------------------------
Merp
100:
0.13 PED Weapons Handling skill.
0.13 PED Aim skill.
500:
0.66 PED Weapons Handling.
0.66 PED Aim.
1000:
1.31 PED Weapons Handling skill.
1.31 PED Aim skill.
5000:
4 PED Weapons Handling skill and 10 Agility Tokens.
4 PED Aim and 10 Agility Tokens.
6.56 PED Weapons Handling skill.
6.56 PED Aim skill.
10000:
6.72 Weapons Handling skill and 25 Stamina Tokens.
6.72 Aim skill and 25 Stamina Tokens.
13.13 PED Weapons Handling skill.
13.13 PED Aim skill.
Bronze:
1.25 PED Inflict Melee Damage skill and 60 Psyche Tokens.
2.25 PED Rifle skill and 60 Psyche Tokens.
2.25 PED Handgun skill and 60 Psyche Tokens.
1.25 PED Courage skill and 60 Psyche Tokens.
11.25 PED Inflict Melee Damage skill.
17.63 PED Rifle skill.
17.63 PED Handgun skill.
11.25 PED Courage skill.
-------------------------------------------------------------------------------------------
Molisk
100:
0.24 PED Dexterity skill.
0.15 PED Alertness skill.
500:
1.2 PED Dexterity skill.
0.77 PED Alertness skill.
1000:
2.4 PED Dexterity skill.
1.54 PED Alertness skill.
5000:
5.59 PED Dexterity skill and 25 Intelligence Tokens.
3.54 PED Alertness skill and 25 Intelligence Tokens.
12 PED Dexterity skill.
7.71 PED Alertness skill.
10000:
11.19 PED Dexterity skill and 50 Stamina Tokens.
7.08 Alertness skill and 50 Stamina Tokens.
24 PED Dexterity skill.
15.42 PED Alertness skill.
Bronze:
5 PED Bravado skill and 100 Psyche Tokens.
5 PED First Aid skill and 100 Psyche Tokens.
16 PED Rifle skill and 100 Psyche Tokens.
16 PED Handgun skill and 100 Psyche Tokens.
13.4 PED Bravado skill.
13.4 PED First Aid skill.
41.5 PED Rifle skill.
41.5 PED Handgun skill.
-------------------------------------------------------------------------------------------
Neconu
100:
0.64 PED Inflict Ranged Damage skill.
0.64 PED Courage skill.
0.32 PED Diagnosis skill.
500:
1.52 PED Inflict Ranged Damage skill and 10 Psyche Tokens.
1.52 PED Courage skill and 10 Psyche Tokens.
0.76 PED Diagnosis skill and 10 Psyche Tokens.
3.19 PED Inflict Ranged Damage skill.
3.19 PED Courage skill.
1.59 PED Diagnosis skill.
1000:
2.21 PED Inflict Ranged Damage skill and 25 Intelligence Tokens.
2.21 PED Courage skill and 25 Intelligence Tokens.
1.1 PED Diagnosis skill and 25 Intelligence Tokens.
6.38 PED Inflict Ranged Damage skill.
6.38 PED Courage skill.
3.19 PED Diagnosis skill.
5000:
19.38 PED Inflict Ranged Damage skill and 75 Agility Tokens.
19.38 PED Courage skill and 75 Agility Tokens.
9.69 PED Diagnosis skill and 75 Agility Tokens.
31.88 PED Inflict Ranged Damage skill.
31.88 PED Courage skill.
15.94 PED Diagnosis skill.
10000:
42.92 PED Inflict Ranged Damage skill and 125 Stamina Tokens.
42.92 PED Courage skill and 125 Stamina Tokens.
21.46 PED Diagnosis skill and 125 Stamina Tokens.
63.75 PED Inflict Ranged Damage skill.
63.75 PED Courage skill.
31.88 PED Diagnosis skill.
-------------------------------------------------------------------------------------------
Rippersnapper
100:
0.13 PED Weapons Handling skill.
0.13 PED Aim skill.
500:
0.66 PED Weapons Handling skill.
0.66 PED Aim skill.
1000:
1.31 PED Weapons Handling skill.
1.31 PED Aim skill.
5000:
4 PED Weapons Handling skill and 10 Stamina Tokens.
4 PED Aim skill and 10 Stamina Tokens.
6.56 PED Weapons Handling skill.
6.56 PED Aim skill.
10000:
6.72 PED Weapons Handling skill and 25 Agility Tokens.
6.72 PED Aim skill and 25 Agility Tokens.
13.13 PED Weapons Handling skill.
13.13 PED Aim skill.
-------------------------------------------------------------------------------------------
Scipulor
100:
1.08 PED Athletics skill.
0.54 PED Evade skill.
0.54 PED First Aid skill.
500:
1.23 PED Athletics skill and 25 Psyche Tokens.
0.61 PED Evade skill and 25 Psyche Tokens.
0.61 PED First Aid skill and 25 Psyche Tokens.
5.4 PED Athletics skill.
2.7 PED Evade skill.
2.7 PED First Aid skill.
1000:
2.46 PED Athletics skill and 50 Agility Tokens.
1.23 PED Evade skill and 50 Agility Tokens.
1.23 PED First Aid skill and 50 Agility Tokens.
10.79 PED Athletics skill.
5.4 PED Evade skill.
5.4 PED First Aid skill.
5000:
20.63 PED Athletics skill and 200 Intelligence Tokens.
10.31 PED Evade skill and 200 Intelligence Tokens.
10.31 PED First Aid skill and 200 Intelligence Tokens.
54 PED Athletics skill.
27 PED Evade skill.
27 PED First Aid skill.
10000:
84.58 PED Athletics and 140 Stamina Tokens.
42.29 PED Evade skill and 140 Stamina Tokens.
42.29 PED First Aid skill and 140 Stamina Tokens.
108 PED Athletics skill.
54 PED Evade skill.
54 PED First Aid skill.
-------------------------------------------------------------------------------------------
Shinkiba
100:
0.06 PED Rifle skill.
0.06 PED Handgun skill.
0.06 PED Dexterity skill.
500:
0.29 PED Rifle skill.
0.29 PED Handgun skill.
0.29 PED Dexterity skill.
1000:
0.59 PED Rifle skill.
0.59 PED Handgun skill.
0.59 PED Dexterity skill.
5000:
0.38 PED Rifle skill and 10 Strength Tokens.
0.38 PED Handgun skill and 10 Strength Tokens.
0.38 PED Dexterity skill and 10 Strength Tokens.
2.94 PED Rifle skill.
2.94 PED Handgun skill.
2.94 PED Dexterity skill.
10000:
0.75 PED Rifle skill and 20 Stamina Tokens.
0.75 PED Handgun skill and 20 Stamina Tokens.
0.75 PED Dexterity skill and 20 Stamina Tokens.
5.88 PED Rifle skill.
5.88 PED Handgun skill.
5.88 PED Dexterity skill.
Bronze:
2.1 PED Perception skill and 45 Agility Tokens.
2.1 PED Weapons Handling skill and 45 Agility Tokens.
2.1 PED Aim skill and 45 Agility Tokens.
1.25 PED Athletics skill and 45 Agility Tokens.
13.63 PED Perception skill.
13.63 PED Weapons Handling skill.
13.63 PED Aim skill.
8.75 PED Athletics skill.
-------------------------------------------------------------------------------------------
Sumima
100:
0.89 PED Athletics skill.
0.45 PED Support Weapon Systems skill.
0.45 PED Diagnosis skill.
500:
0.29 PED Athletics skill and 25 Psyche Tokens.
0.15 PED Support Weapon Systems skill and 25 Psyche Tokens.
0.15 PED Diagnosis skill and 25 Psyche Tokens.
4.46 PED Athletics skill.
2.23 PED Support Weapon Systems skill.
2.23 PED Diagnosis skill.
1000:
2.25 PED Athletics skill and 40 Strength Tokens.
1.13 PED Support Weapon Systems skill and 40 Strength Tokens.
1.13 PED Diagnosis skill and 40 Strength Tokens.
8.92 PED Athletics skill.
4.46 PED Support Weapon Systems skill.
4.46 PED Diagnosis skill.
5000:
19.58 PED Athletics skill and 75 Agility Tokens and 75 Strength Tokens.
9.79 PED Support Weapon Systems skill and 75 Agility Tokens and 75 Strength Tokens.
9.79 PED Diagnosis skill and 75 Agility Tokens and 75 Strength Tokens.
44.58 PED Athletics skill.
22.29 PED Support Weapon Systems skill.
22.29 PED Diagnosis skill.
10000:
65.83 PED Athletics skill and 100 Stamina Tokens and 40 Psyche Tokens.
32.92 PED Support Weapon Systems skill and 100 Stamina Tokens and 40 Psyche Tokens.
32.92 PED Diagnosis skill and 100 Stamina Tokens and 40 Psyche Tokens.
89.17 PED Athletics skill.
44.58 PED Support Weapon Systems skill.
44.58 PED Diagnosis skill.
-------------------------------------------------------------------------------------------
Warrior
100:
0.45 PED Courage skill.
500:
0.56 PED Courage skill and 10 Strength Tokens.
2.23 PED Courage skill.
1000:
0.29 PED Courage skill and 25 Psyche Tokens.
4.46 PED Courage skill.
5000:
9.79 PED Courage skill and 75 Intelligence Tokens.
22.29 PED Courage skill.
10000:
27.92 PED Courage skill and 100 Agility Tokens.
44.58 PED Courage skill.
-------------------------------------------------------------------------------------------
Eomon
50:
0.7 PED Evade skill.
0.7 PED Dodge skill.
0.7 PED Support Weapon Systems skill.
250:
1.34 PED Evade skill and 25 Intelligence Tokens.
1.34 PED Dodge skill and 25 Intelligence Tokens.
1.34 PED Support Weapon Systems skill and 25 Intelligence Tokens.
3.43 PED Evade skill.
3.43 PED Dodge skill.
3.43 PED Support Weapon Systems skill.
1000:
5.38 PED Evade skill and 100 Stamina Tokens.
5.38 PED Dodge skill and 100 Stamina Tokens.
5.38 PED Support Weapon Systems skill and 100 Stamina Tokens.
13.71 PED Evade skill.
13.71 PED Dodge skill.
13.71 PED Support Weapon Systems skill.
Bronze:
Unchanged
12.5 PED Diagnosis skill and EWE EP-51 Eomon (L)
12.5 PED Diagnosis skill and Geotrek LP550 Eomon (L)
33.81 PED Rifle skill and EWE EP-51 Eomon (L)
33.81 PED Rifle skill and Geotrek LP550 Eomon (L)
-------------------------------------------------------------------------------------------
Steelbird
50:
0.67 PED Aim skill.
0.67 PED Rifle skill.
0.67 PED Combat Reflexes skill.
250:
13 Agility Tokens.
3.33 PED Aim skill.
3.33 PED Rifle skill.
3.33 PED Combat Reflexes skill.
1000:
0.51 PED Aim skill and 50 Stamina Tokens.
0.51 PED Rifle skill and 50 Stamina Tokens.
0.51 PED Combat Reflexes skill and 50 Stamina Tokens.
13.33 PED Aim skill.
13.33 PED Rifle skill.
13.33 PED Combat Reflexes skill.
-------------------------------------------------------------------------------------------
Longtooth
50:
1.18 PED Athletics skill.
1.18 PED Explosive Projectile Weaponry Technology skill.
0.59 PED First Aid skill.
250:
1.74 PED Athletics skill and 25 Strength Tokens.
1.74 PED Explosive Projectile Weaponry Technology skill and 25 Strength Tokens.
0.87 PED First Aid skill and 25 Strength Tokens.
5.91 PED Athletics skill.
5.91 PED Explosive Projectilve Weaponry Technology skill.
2.95 PED First Aid skill.
1000:
7 PED Athletics skill and 100 Stamina Tokens.
7 PED Explosive Projectile Weaponry Technology skill and 100 Stamina Tokens.
3.48 PED First Aid skill and 100 Stamina Tokens.
23.63 PED Athletics skill.
23.63 PED Explosive Projectile Weaponry Technology skill.
11.81 PED First Aid skill.
3000 killpoints Longtooth and Exarosaur elite
Unchanged
35.76 PED of Combat Reflexes skill and Vamachara Mk.Exo (L)
35.76 PED of Combat Reflexes skill and Emik X0 (L)
-------------------------------------------------------------------------------------------
Rextelum
600 points:
1.1 PED Courage skill.
3000 points:
8.1 PED Handgun skill.
6000 points:
5.31 PED First Aid skill
30000 points:
16 PED Melee Combat skill.
60000 points:
168.5 PED Longblades skill and 100 Stamina Tokens.
111 PED Inflict Ranged Damage skill and 100 Stamina Tokens.
55.42 PED Evade skill and 100 Stamina Tokens.
194.1 PED Longblades skill.
127.5 PED Inflict Ranged Damage skill.
63.75 PED Evade skill.
-------------------------------------------------------------------------------------------
Traeskeron
600 points:
0.21 PED Rifle skill.
3000 points:
1.06 PED Laser Weaponry Technology skill.
6000 points:
2.13 PED Anatomy skill.
30000 points:
4.25 PED Dexterity skill.
60000 points:
2 PED Combat Reflexes skill and 100 Agility Tokens.
1.21 PED Explosive Projectile Weaponry Technology skill and 100 Agility Tokens.
0.6 PED Electrokinesis skill and 100 Agility Tokens.
27.63 PED Combat Reflexes skill.
17.88 PED Explosive Projectile Weaponry Technology skill.
8.94 PED Electrokinesis skill.
-------------------------------------------------------------------------------------------
Leviathan
Unchanged
600 points:
0.8 PED Dodge skill.
3000 points:
4 PED Evade skill.
6000 points:
22.65 PED Perception skill.
12000 points:
45.2 PED of Rifle skill.
24000 points:
32.3 PED Melee Combat skill.
61 PED Courage skill.
90.5 PED Power Fist skill.
36000 points:
30.2 PED of Aim skill and 35.6 PED Athletics skill and 18.8 PED Evade skill.
-------------------------------------------------------------------------------------------
Punys
Unchanged
100:
0.03 PED of Aim skill.
500:
0.13 PED Anatomy skill.
1000:
0.26 PED Combat Reflexes skill.
5000:
0.92 PED Athletics skill.
10000:
0.92 PED Alertness skill and 0.3 PED Evade skill and 0.66 PED Weapons Handling skill.
Monday, May 14, 2012
Planet Cyrene - Spear Mission
Ok then folks a departure from my normal posts as I am going to talk about planet Cyrene and in particular the mission to get a spear mk1 hoverbike. Very little information has been posted about this so i will tell you what i do know.
Yesterday (10th May 2012) I was hanging about at twin peaks when someone pulled up on a spear mk1, very nice looking machine an open hoverbike designed for 2 persons. After chatting with a couple of soc members i discovered that it is a Cyrene vehicle and could be obtained by completing a mission on cyrene.
Filled with excitement I jumped in my quad and flew (nearly ran out of fuel) to cyrene. On arrival another soc member advised that i go A.R.C. HQ tp and look for engineer ferguson, he is located at 1294 825, up the hill away from the main tp. When you talk to him he offers you a spear mk 1 in exchange for 10 light powercells. You are advised that these can be crafted at a construction machine.
Fergusson advises that you go and purchase a blue print(BP) for the power cells, easy so far. You also need to buy the BP book for cyrene (available from the trade terminal). Ok to craft the power cells you need to obtain Low Grade Power Supplies which you advised are available from the scout bots located just outside the base.
THIS IS WHERE IT GETS TRICKY.
You are told that 8 low grade power supplies can be crafted in to 1 Light powercell. However if you have any experience in crafting(and i have very little) you will know that it is a tricky process and often ends in failure and the loss of your raw materials.
So the perfect crafted could probably craft 10 light power cells using 80-100 low grade power supplies, if you are as bad as me it might anywhere up to 800 low grade power supplies to craft the 10 Light power cells required.
This is only the first problem.
There are no bots outside the base, they are scattered all over cyrene and they dont frequently drop the low grade power cells when you destroy them. Add to this very bad glitching and annoying noises when you are hunting them and the whole process becomes a literal headache.
Now you could purchase the low grade powercells from auction but they currently cost 118 ped for 60 so thats around 160 ped for 80 and considerably more if the crafting process is continually unsuccessful.
The alternative is to hunt the bots till they drop the low grade cells but one of my soc members killed over 200 bots and sometimes they dropped no cells, in the end i think he got 32 cells from a 200 kills. The rest of their loot is rubbish so no gain there.
So my advice is stay away from the mission unless you want to burn a load of ped on a vehicle which looks cool but i am advised has rubbish stats, it will only take 22-24 hits b4 it is worn out(i dont know if that means you can repair it after that or if it totally broken)
Anyway this is just what i have observed and with all my posts please feel free to disagree, comment or add your own info, as i said before i only started this thread as i couldnt find any other info about it on the forum.
GL to you all
Charley Moondog 1969 11th May 2012
Yesterday (10th May 2012) I was hanging about at twin peaks when someone pulled up on a spear mk1, very nice looking machine an open hoverbike designed for 2 persons. After chatting with a couple of soc members i discovered that it is a Cyrene vehicle and could be obtained by completing a mission on cyrene.
Filled with excitement I jumped in my quad and flew (nearly ran out of fuel) to cyrene. On arrival another soc member advised that i go A.R.C. HQ tp and look for engineer ferguson, he is located at 1294 825, up the hill away from the main tp. When you talk to him he offers you a spear mk 1 in exchange for 10 light powercells. You are advised that these can be crafted at a construction machine.
Fergusson advises that you go and purchase a blue print(BP) for the power cells, easy so far. You also need to buy the BP book for cyrene (available from the trade terminal). Ok to craft the power cells you need to obtain Low Grade Power Supplies which you advised are available from the scout bots located just outside the base.
THIS IS WHERE IT GETS TRICKY.
You are told that 8 low grade power supplies can be crafted in to 1 Light powercell. However if you have any experience in crafting(and i have very little) you will know that it is a tricky process and often ends in failure and the loss of your raw materials.
So the perfect crafted could probably craft 10 light power cells using 80-100 low grade power supplies, if you are as bad as me it might anywhere up to 800 low grade power supplies to craft the 10 Light power cells required.
This is only the first problem.
There are no bots outside the base, they are scattered all over cyrene and they dont frequently drop the low grade power cells when you destroy them. Add to this very bad glitching and annoying noises when you are hunting them and the whole process becomes a literal headache.
Now you could purchase the low grade powercells from auction but they currently cost 118 ped for 60 so thats around 160 ped for 80 and considerably more if the crafting process is continually unsuccessful.
The alternative is to hunt the bots till they drop the low grade cells but one of my soc members killed over 200 bots and sometimes they dropped no cells, in the end i think he got 32 cells from a 200 kills. The rest of their loot is rubbish so no gain there.
So my advice is stay away from the mission unless you want to burn a load of ped on a vehicle which looks cool but i am advised has rubbish stats, it will only take 22-24 hits b4 it is worn out(i dont know if that means you can repair it after that or if it totally broken)
Anyway this is just what i have observed and with all my posts please feel free to disagree, comment or add your own info, as i said before i only started this thread as i couldnt find any other info about it on the forum.
GL to you all
Charley Moondog 1969 11th May 2012
Monday, June 6, 2011
Help with The Lost Interns mission on Planet Arkadia
If you still can't find the Missing ArchSoc Interns on Planet Arkadia here are screenshots with the coordinates in them.
Missing ArchSoc Intern #1 - 27323, 27834, 243
Missing ArchSoc Intern #2 - 25140, 27171, 275
Missing ArchSoc Intern #3 - 11401, 13408, 279
Missing ArchSoc Intern #4 - 23978, 14680, 283
Missing ArchSoc Intern #5 - 13127, 28661, 731
Missing ArchSoc Intern #1 - 27323, 27834, 243
Missing ArchSoc Intern #2 - 25140, 27171, 275
Missing ArchSoc Intern #3 - 11401, 13408, 279
Missing ArchSoc Intern #4 - 23978, 14680, 283
Missing ArchSoc Intern #5 - 13127, 28661, 731
Subscribe to:
Posts (Atom)





.jpg)









