Showing posts with label Merp. Show all posts
Showing posts with label Merp. Show all posts

Sunday, May 22, 2011

Killing 133 Merp with Breer M1a (L) at Fort Argus outpost on Calypso

Hunting Merp close to the outpost close to Fort Argus. It is also close to PvP zone and Argonauts so hunters must be careful not to go too far away from the Merp zone. Good armor to use is Shogun. The maturity varies from Young to Old Alpha which makes the choice of armor and weapon harder. So it is best to have more than one kind of gun. Breer M1a (L) for the most, but something stronger for the Old Alpha.

Hunt details:
Date: 22 of May 2011
Duration: 1 hour 30 minutes
VU: 11.10.1
Place: Planet Calypso, Eudoria, outpost close to Fort Argus, closest teleport Fort Argus
Land Tax: 0% Hunting; 0% Mining
Coordinates: 75404, 91236, 208
Team or Solo: Solo
Creature(s): Merp
Maturity: Young to Old Alpha
Attributes:
Agility: 48
Health: 103
Intelligence: 32
Psyche: 41
Stamina: 2
Strength: 31
Professions:
Laser Sniper (Hit): 21
Ranged Laser (Dmg): 16
Paramedic: 7
Evader: 6
Unlocked hidden skills: Marksmanship
Equipment:
Weapon(s)/Chip(s):
1.Breer M1a (L); MAXED; Attacks per minute: 32/32; Damage: 7-14; Damage per second: 7.5; Durability: Excellent
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor: Shogun
Healing: Vivo T5 (L); SIB: No; Heal interval: 13.7-18.3; Uses per minute: 20/20; Durability: Good
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 50.53 PED
Offensive cost:
Ammo: 50 PED
Breer M1a (L) decay: 7.45 PED
Total offense: 57.45 PED
Defensive cost:
Armor decay: 6.63 PED
Vivo T5 (L) decay: 0.93 PED
Total defense: 7.56 PED
Total expenses: 65.01 PED
Loot - Offensive cost = 50.53 - 57.45 = -6.92 PED (87.95% TT return)
[Formula: retturn in % = (loot/offensive cost)*100]
Loot - Total Expenses = 50.53 - 65.01 = -14.48 PED (77.73% TT return)
(Formula: retturn in % = (loot/total expenses)*100)
Map
Hunter and two moons of Calypso

Saturday, May 21, 2011

Killing 211 Merp for the Iron Challenge with Sollomate Opalo, SGA Edition at outpost close to Saba Camp on Calypso

Hunting Merp with Sollomate Opalo, SGA Edition. Being extremely aggressive, this fast runner is a pest for the recreational hunter. Attacking relentlessly, alone or in packs, it won't stop until dead. It may run when seriously wounded, but always come back for revenge. It is herbivorous and highly adaptable, prevalent on all continents of Calypso.
Today AxeMurderer killed 211 Merp. He was at 289/500 that morning and after that hunt he was at 500/500.
Hunt details:
Date: 10 of April 2011
Duration: 1 hour
VU: 11.9.2
Place: Planet Calypso, Amethera, outpost close to Saba Camp, LA 53, closest teleport Saba Camp
Land Tax: 4% hunting; 4% mining
Coordinates: 18459, 45715, 116
Team or Solo: Solo
Creature(s): Merp (Killed: 211)
Maturity: Young to Guardian
Attributes:
Agility: 46
Health: 101
Intelligence: 30
Psyche: 40
Stamina: 2
Strength: 29
Professions:
Laser Sniper (Hit): 18
Ranged Laser (Dmg): 14
Laser Pistoleer (Hit): 9
BLP Sniper (Hit): 14
Ranged BLP (Dmg): 9
BLP Pistoleer (Hit): 6
Paramedic: 6
Electro Kinetic (Dmg): 12
Electro Kinetic (Hit): 10
Cryogenic (Dmg): 10
Cryogenic (Hit): 8
Biotropic: 4
Evader: 4
Dodger: 2
Equipment:
Weapon(s)/Chip(s):
1.Sollomate Opalo, SGA Edition; MAXED; Attacks per minute: 49/49; Damage: 4-8/4-8; Damage per second: 6.5; Durability: Exceptional
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Armor:
Head: Gremlin Face Guard (M)
Body: Paladin Harness (M)
Arms: Gremlin Arm Guards (M)
Hands: Gremlin Gloves (M)
Thigh: Gremlin Thigh Guards (M)
Shin: Gremlin Shin Guards (M)
Foot: Shogun Foot Guards (M)
Medical Tools: Vivo T10 (L); SIB: No; Heal interval: 18.8-25/18.8-25; Uses per minute: 18/20
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 49.90 PED
Ammo spent: 44.34 PED
Decay:
Weapon: 0.44 PED
Armor decay: 5.59 PED
Medical kit: 0 PED
Total expenses: 44.34 + 0.44 + 5.59 = 50.37 PED
Loot - Ammo spent = 49.90 - 44.34 = 5.56 PED (112.54% TT return before decay)
[Formula: retturn in % = (loot/ammo)*100]
Loot - Total Expenses = 49.90 - 50.37 = -0.47 PED (99.07% TT return after decay)
(Formula: retturn in % = (loot/total expenses)*100)
Map