Showing posts with label Beacon. Show all posts
Showing posts with label Beacon. Show all posts

Tuesday, May 2, 2017

The RX Storm is Upon Us!

The RX Storm is Upon Us!

RX are attacking around Cape Corinth, Fort Medusa and Fort Pandora!

Fight for the City: Cape Corinth

RX forces are gathering outside Cape Corinth and are preparing to attack the city! There can be no doubt that they are here to reclaim 'Silent Stan'.


Fight For the RX Caches: Fort Medusa and Fort Pandora

Groups of RX are also gathering in desert areas surrounding Fort Medusa and Fort Pandora.

The CDF suspect they are preparing to remove and re-conceal RX caches — in case 'Silent Stan' reveals their secret locations whilst under interrogation.

Brigadier De Souza has stated that "Colonists must stop the RX removing the caches at all costs".

L60 RX Light Gunner

L109 RX Medium Gunner

L156 RX Heavy Gunner

L298 RX Gunnery Sergeant

These are AI mobs, non-shared, spawning in non-PVP areas

East of Cape Cornith - L60

Fort Medusa - L109 to L156

Fort Pandora - L156 to L298

Choose your battlefront and fight!

/CalyNET

Tuesday, December 13, 2011

Beacons are back in Entropia Universe

Beacon Missions

Beacons are back! Gather your friends and society mates for an exciting new challenge.

To give participants a chance to try out and become familiar with the format of the new Beacon Missions, complimentary Level 2 Robot Beacon items will be distributed to participants possessing any of the old beacon items. For example, if an avatar has one Level 4 beacon and one Level 6 beacon in storage, they will receive two complimentary Level 2 beacons.

How to enter and complete the new beacon mission areas:

1.Form a team with fellow colonists (4 - 12 members). The team leader must be carrying the Robot Beacon in carried inventory.
2.Team leader uses the Robot Beacon to locate the robot gate.
3.Team leader activates the robot gate and enters, followed by the rest of the team.
4.Team must fight its way through the levels and destroy the main boss before the timer runs out. If the boss is not defeated before the timer expires, the beacon mission will end, and the team returned to the Planet.
5.Once the boss is defeated, a new timer begins. Find the loot stored in containers throughout the levels before the timer expires and the robot ship explodes! Any containers unopened once the timer expires will be lost!

New features and changes compared to the old Beacon system:

-Beacons missions vary in difficulty levels depending on the TT value of the Robot Beacon item.
-Be advised - Robot enemies inside the beacon areas may be much tougher than those encountered on the planet. Be sure to bring a strong enough team to complete the mission!
-There are checkpoints inside the beacon areas where team members will revive if killed.
-Team members can now exit and enter the beacon mission area (Note: A player must be a member of the beacon team in order to re-enter).
-If the team is somehow disbanded or you are kicked from the team after entering the beacon area, you can still open containers and receive loot.
-Loot from containers is now automatically shared equally between all members who have entered the beacon area.
-Some containers hold more loot than others. Make sure to find and open all of the containers to receive the maximum possible loot!
-All team members no longer need to visit the last room to be able to open containers.
-Watch out for automated defensive mechanisms and potentially dangerous traps!

Creatures in the Beacon Mission