Our policy is to not talk about certain private development issues. That said it seems that this is ok seeing as an official MA member has spoken on it.
Yes indeed Mechs have been put behind some other systems but this was at our request. There are older systems that we feel should come out before ours as we do not feel ours should take preference over classic systems such as taming and other that are now fixed and out.
We proposed our system before our soft launch and after a while it seems that it was not possible with current setup of vehicles. As for possible workaround solutions, we did and still are indeed exploring other options including
Using an armor set up that hides the character, though this limited our functionality.
Using mechs with no legs, and we have these ready to go but we are not allowed to just release new vehicles without a specific purpose in mind into the economy of EU. And since this would have no special feature to them other than look, it would not fly (pun intended).
Making the mechs Hub specific, so that they do not need to follow the rest of EU balance rules, and this seems to be the road we may take seeing as there seems to be a longer wait. Of course this would be for a Hard Launch Release along with other details and Ideas we have for these legless Mech vehicles.
Also, Mechs as Mobs are indeed possible, and we have one already known as the Centurion, and the Fenris. Both are powered by a person inside (you can see for yourself if you are next to Zorra and her Fenris).
The Mob control is very new to us and we found out at same time as you. We had explored this option in the past as as well with another team at MA, but they were not the team that had final say, that said it will be interesting how this can be used and implmented.
Ed Robles 3
Showing posts with label Mech. Show all posts
Showing posts with label Mech. Show all posts
Friday, January 16, 2015
Monday, December 15, 2014
Planet Cyrene Hard Launch Status
Hello Everyone,
We've been working diligently towards hard launch but unfortunately the PvP Mech system will NOT be available to us until Q1 2015 at the earliest. We will be focusing on this system when our marketing takes off internationally. While this is not the only thing coming in Hard Launch it is the major focus that we'd like to spotlight for our Hard Launch marketing coverage. We'll still be developing the Dynamic Upgrade Map as well as adding new Faction content for this coming VU/Mini Patch.
Cheers,
Kris
We've been working diligently towards hard launch but unfortunately the PvP Mech system will NOT be available to us until Q1 2015 at the earliest. We will be focusing on this system when our marketing takes off internationally. While this is not the only thing coming in Hard Launch it is the major focus that we'd like to spotlight for our Hard Launch marketing coverage. We'll still be developing the Dynamic Upgrade Map as well as adding new Faction content for this coming VU/Mini Patch.
Cheers,
Kris
So I guess this means no Hard launch for Cyrene until April 2015 or may be even the end of the year.
Sunday, March 16, 2014
MECHs not possible
Our policy is to not talk about certain private development issues. That said it seems that this is ok seeing as an official MA member has spoken on it.
Yes indeed Mechs have been put behind some other systems but this was at our request. There are older systems that we feel should come out before ours as we do not feel ours should take preference over classic systems such as taming and other that are now fixed and out.
We proposed our system before our soft launch and after a while it seems that it was not possible with current setup of vehicles. As for possible workaround solutions, we did and still are indeed exploring other options including
Using an armor set up that hides the character, though this limited our functionality.
Using mechs with no legs, and we have these ready to go but we are not allowed to just release new vehicles without a specific purpose in mind into the economy of EU. And since this would have no special feature to them other than look, it would not fly (pun intended).
Making the mechs Hub specific, so that they do not need to follow the rest of EU balance rules, and this seems to be the road we may take seeing as there seems to be a longer wait. Of course this would be for a Hard Launch Release along with other details and Ideas we have for these legless Mech vehicles.
Also, Mechs as Mobs are indeed possible, and we have one already known as the Centurion, and the Fenris. Both are powered by a person inside (you can see for yourself if you are next to Zorra and her Fenris).
The Mob control is very new to us and we found out at same time as you. We had explored this option in the past as as well with another team at MA, but they were not the team that had final say, that said it will be interesting how this can be used and implmented.
Thing is I did not know what Kim was up too exactly. I don't follow the other Planets much with my schedule being very tight as it is. Back when we proposed the system Kim was in fact working with the team we proposed the system too, which explains his insight into the issue. If he is now strictly with Calypso than I see no reason not to believe him and my statement was just lacking information is all on his current position. That said, if he sees it fit to talk about such things, we see no reason not to as well. We try and have as much appropriate information available, yet reserve the right to keep things private when needed under various circumstances.
You hit the nail on the head George and as usual you seem to have a good head for these things. We have indeed looked at "Traditional Mechs" that land but move with flight. An old example would be the arcade game Virtual On by Sega I belive. There are many others of course but its not out of the realm of possibilities for now.
Yes indeed Mechs have been put behind some other systems but this was at our request. There are older systems that we feel should come out before ours as we do not feel ours should take preference over classic systems such as taming and other that are now fixed and out.
We proposed our system before our soft launch and after a while it seems that it was not possible with current setup of vehicles. As for possible workaround solutions, we did and still are indeed exploring other options including
Using an armor set up that hides the character, though this limited our functionality.
Using mechs with no legs, and we have these ready to go but we are not allowed to just release new vehicles without a specific purpose in mind into the economy of EU. And since this would have no special feature to them other than look, it would not fly (pun intended).
Making the mechs Hub specific, so that they do not need to follow the rest of EU balance rules, and this seems to be the road we may take seeing as there seems to be a longer wait. Of course this would be for a Hard Launch Release along with other details and Ideas we have for these legless Mech vehicles.
Also, Mechs as Mobs are indeed possible, and we have one already known as the Centurion, and the Fenris. Both are powered by a person inside (you can see for yourself if you are next to Zorra and her Fenris).
The Mob control is very new to us and we found out at same time as you. We had explored this option in the past as as well with another team at MA, but they were not the team that had final say, that said it will be interesting how this can be used and implmented.
Thing is I did not know what Kim was up too exactly. I don't follow the other Planets much with my schedule being very tight as it is. Back when we proposed the system Kim was in fact working with the team we proposed the system too, which explains his insight into the issue. If he is now strictly with Calypso than I see no reason not to believe him and my statement was just lacking information is all on his current position. That said, if he sees it fit to talk about such things, we see no reason not to as well. We try and have as much appropriate information available, yet reserve the right to keep things private when needed under various circumstances.
You hit the nail on the head George and as usual you seem to have a good head for these things. We have indeed looked at "Traditional Mechs" that land but move with flight. An old example would be the arcade game Virtual On by Sega I belive. There are many others of course but its not out of the realm of possibilities for now.
Monday, February 17, 2014
There won’t be Mechs in Entropia Universe anytime soon
You can say goodbye to your dreams to operate Mechs in Entropia Universe. At least for the next few years.
Kim just posted this:
“It would take a substantial coding effort to create vehicles with anything other than no wheels or 4+ wheels. Looking at what other things we have on our road map I think it’s safe to say that mechs won’t be introduced anytime soon.
Now, seeing them as monsters, that might be possible”
I think technically Mechs are ‘no wheels’ if they are not some sort of transformers, but I think we got the point. If it is not something with 4 wheels or more or something that just fly and land, it is hard to code.
While most will see the bad news, and I also don’t like it that there won’t be Mechs soon, we can see that the road map for developing Planet Calypso and Entropia Universe is full for months or even years.
Don’t forget that tomorrow is VU day. We are going to see some new stuff. Let’s hope it will be big.
Kim just posted this:
“It would take a substantial coding effort to create vehicles with anything other than no wheels or 4+ wheels. Looking at what other things we have on our road map I think it’s safe to say that mechs won’t be introduced anytime soon.
Now, seeing them as monsters, that might be possible”
I think technically Mechs are ‘no wheels’ if they are not some sort of transformers, but I think we got the point. If it is not something with 4 wheels or more or something that just fly and land, it is hard to code.
While most will see the bad news, and I also don’t like it that there won’t be Mechs soon, we can see that the road map for developing Planet Calypso and Entropia Universe is full for months or even years.
Don’t forget that tomorrow is VU day. We are going to see some new stuff. Let’s hope it will be big.
Wednesday, August 15, 2012
The Imperium C.L.A.W. Mech at Cyrene
Planet Cyrene is showing more picture of the cool looking mechs.
Built to serve as an independent bot capable of performing construction, demolition, and sentry duties, the C.L.A.W. has also recently been outfitted with a pilot cockpit, in order to serve as a makeshift weapon for the Imperium's Engineering Corps.
The weapon systems on board range from its massive claws used to crush smaller foes, as well as shoulder mounted cannons ready for any serious threats that might engage the C.L.A.W. in close combat.
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