The first time I read about the Political System in Entropia Universe I and probably most of the players assumed that this will be some sort of voting system where MindArk ask players at some voting terminals questions like “What weapon do you want to see next?” and players choose from 4-5 options. But now I think it will be way more complex system than that. More like real world political system where people vote for some player to get a position like president of Planet Calypso or Mayor of Twin Peaks. Position that will give him power different than the power of money that the dividend of the CLD gives. May be such Mayors will have the power to change taxes of some new land area or decide where next Miss and Mister Calypso will take place. The president may have the power to get all illegal Arkadians out or close the Calypso Space Station flight to Rocktropia. May be players will be able to vote what society to control some land area and receive tax from it.
But this is just me thinking for 5 minutes. If MindArk spent 2-3 years thinking on the idea of Political System in Entropia Universe it will be way better than that. Something never seen in a game before. This may sound like a cliché but at least I don't know of something like this. And seeing that the Political and the Citizen systems goes together it is safe to say that you will need to have Calypso Land Deed to be able to vote. And the more you have the more power your vote will have. It will be like in real life – rich people will decide the future of the masses. And we will see new profession in Entropia Universe – Politician. And Politicians will fight not for loot but for the love of the citizens.
The bad news is that the political and housing system is still in the initial design and development stage. As with the taming system, is expected to roll out in several stages during 2015. Long wait, but you will have more time to buy more CLD and vote for me one day. If you want more blog posts.
Showing posts with label Political System. Show all posts
Showing posts with label Political System. Show all posts
Saturday, May 31, 2014
Wednesday, May 28, 2014
Creature Control and Taming
Communication and development roadmap
Dear Entropians,
Given the real-cash aspect of the Entropia Universe economy, it has historically been MindArk’s policy to be very careful when releasing information related to future development plans, mainly to prevent undue disruption of the economy. However, considering the plethora of information channels now available to participants to stay up to date on official Entropia Universe and Planet Partner announcements (the Client Loader, Facebook, Entropia Buzz, information from which is also syndicated on many community and planet forums), MindArk has made a decision to be more active in sharing its future development plans with participants.
And the sharing starts now!
Below is a summary of some of the projects the MindArk design and development teams are currently focused on. In future communications we will give increasingly more detailed information on each of these projects, and announce additional projects as they become closer to implementation.
Client & Server Stability
MindArk’s highest priority during the next several releases will be improving stability of the Entropia Universe client. Several of the most common causes of recent client crashes have been identified and our developers are hard at work on resolving those to improve the Entropia Universe experience for all participants.
New Player Experience
Ongoing improvements to the New Player Experience have been implemented with every platform and planet partner release so far this year. These efforts will continue to be a top priority during the rest of 2014 and into 2015 in order to maximise the marketing efforts of MindArk and the planet partners.
Creature Control System Stage 1 - (Planned for June 2014 Release)
You may already be aware of a new feature introduced not long ago which allows officials and planet partners to control various creatures during special events. This system will be extended to participants in the form of Creature Control Capsules, consumable items that will allow you to transform your avatar into a specific creature for a limited time. This fun feature will be made available exclusively through the loot system, and will be monitored closely to prevent abuse.
Taming Stage 1 - (Planned for Autumn 2014 Release)
Some of you will be happy to hear that we plan to (finally) reintroduce Taming to Entropia Universe. In the first stage the core functionality will be quite similar to the original taming system, with added improvements to usability and fun-factor. Initially, pets will be to able accompany your avatar in its Entropia Universe travels, with more pet abilities and features planned for later stages (see below).
PVP Improvements - (Planned for Autumn 2014 Release)
Various improvements to PVP combat have already been implemented this year and more are planned after the summer, including adjustments to the landgrab and fort systems.
Taming Stage 2 - (Planned for Late 2014 / Early 2015 Release)
In this stage it is planned to implement additional skill-based taming abilities which will expand the capabilities of tamed creatures beyond the pre-VU10 taming system. In addition, a limited number of stables will be made available that will fulfill various roles within the taming system such as stabling, feeding, expert training, trading and more.
Creature Control System Stage 2 - (Planned for Winter 2014 Release)
Through a new Battle Octagon interface, your avatar will be able to control various creatures and challenge other avatars to battle in special CCS octagons. With lots of options for attack and defense customisation, each battle promises to be unique and exciting, especially considering the possibility of creatures and robots from different planets engaging in reckless combat against one another!
Taming Stage 3 - (Planned for Early 2015 Release)
Battle Arenas will be introduced which will allow tamed creatures to battle one another. Each battle will be unique, with a wide range of offensive and defensive pet buffs and upgrades along with customisable attack and defense profiles.
Web-Based Battle Arena - (Planned for Early 2015 Release)
A web-based Battle Arena game is planned for early 2015. The game will be developed as a cross-platform solution available on the web and for mobile devices, and will have direct ties to the Entropia Universe taming! system. Players will have the opportunity to acquire, upgrade and customise their pets for battle against the pets of others.
Entropia Universe participants will have the ability to acquire Battle Arena Deeds and share in the revenue and excitement of the Battle Arena action. 200,000 Battle Arena Deeds will be offered via the Entropia Universe in-game auction and upcoming webshop at 100 PED each. Revenues generated from the Battle Arena Deed offering will be used exclusively for Battle Arena development and marketing. More detailed information about the Battle Arena Deeds will be made available very soon.
Affiliate System - (Planned for Early 2015 Release)
Work is moving forward on the affiliate program mentioned in the State of the Universe Address 2014, though the expected release date has been revised to 2015 due to integration requirements with other planned projects.
Citizenship & Political System - (Planned for Early 2015 Release)
The announced political and housing system is still in the initial design and development stage. As with the taming system, we expect to roll out this system in several stages during 2015. Further information will be made available as each development milestone draws closer.
Regards,
David Simmonds
CEO MindArk PE AB
Dear Entropians,
Given the real-cash aspect of the Entropia Universe economy, it has historically been MindArk’s policy to be very careful when releasing information related to future development plans, mainly to prevent undue disruption of the economy. However, considering the plethora of information channels now available to participants to stay up to date on official Entropia Universe and Planet Partner announcements (the Client Loader, Facebook, Entropia Buzz, information from which is also syndicated on many community and planet forums), MindArk has made a decision to be more active in sharing its future development plans with participants.
And the sharing starts now!
Below is a summary of some of the projects the MindArk design and development teams are currently focused on. In future communications we will give increasingly more detailed information on each of these projects, and announce additional projects as they become closer to implementation.
Client & Server Stability
MindArk’s highest priority during the next several releases will be improving stability of the Entropia Universe client. Several of the most common causes of recent client crashes have been identified and our developers are hard at work on resolving those to improve the Entropia Universe experience for all participants.
New Player Experience
Ongoing improvements to the New Player Experience have been implemented with every platform and planet partner release so far this year. These efforts will continue to be a top priority during the rest of 2014 and into 2015 in order to maximise the marketing efforts of MindArk and the planet partners.
Creature Control System Stage 1 - (Planned for June 2014 Release)
You may already be aware of a new feature introduced not long ago which allows officials and planet partners to control various creatures during special events. This system will be extended to participants in the form of Creature Control Capsules, consumable items that will allow you to transform your avatar into a specific creature for a limited time. This fun feature will be made available exclusively through the loot system, and will be monitored closely to prevent abuse.
Taming Stage 1 - (Planned for Autumn 2014 Release)
Some of you will be happy to hear that we plan to (finally) reintroduce Taming to Entropia Universe. In the first stage the core functionality will be quite similar to the original taming system, with added improvements to usability and fun-factor. Initially, pets will be to able accompany your avatar in its Entropia Universe travels, with more pet abilities and features planned for later stages (see below).
PVP Improvements - (Planned for Autumn 2014 Release)
Various improvements to PVP combat have already been implemented this year and more are planned after the summer, including adjustments to the landgrab and fort systems.
Taming Stage 2 - (Planned for Late 2014 / Early 2015 Release)
In this stage it is planned to implement additional skill-based taming abilities which will expand the capabilities of tamed creatures beyond the pre-VU10 taming system. In addition, a limited number of stables will be made available that will fulfill various roles within the taming system such as stabling, feeding, expert training, trading and more.
Creature Control System Stage 2 - (Planned for Winter 2014 Release)
Through a new Battle Octagon interface, your avatar will be able to control various creatures and challenge other avatars to battle in special CCS octagons. With lots of options for attack and defense customisation, each battle promises to be unique and exciting, especially considering the possibility of creatures and robots from different planets engaging in reckless combat against one another!
Taming Stage 3 - (Planned for Early 2015 Release)
Battle Arenas will be introduced which will allow tamed creatures to battle one another. Each battle will be unique, with a wide range of offensive and defensive pet buffs and upgrades along with customisable attack and defense profiles.
Web-Based Battle Arena - (Planned for Early 2015 Release)
A web-based Battle Arena game is planned for early 2015. The game will be developed as a cross-platform solution available on the web and for mobile devices, and will have direct ties to the Entropia Universe taming! system. Players will have the opportunity to acquire, upgrade and customise their pets for battle against the pets of others.
Entropia Universe participants will have the ability to acquire Battle Arena Deeds and share in the revenue and excitement of the Battle Arena action. 200,000 Battle Arena Deeds will be offered via the Entropia Universe in-game auction and upcoming webshop at 100 PED each. Revenues generated from the Battle Arena Deed offering will be used exclusively for Battle Arena development and marketing. More detailed information about the Battle Arena Deeds will be made available very soon.
Affiliate System - (Planned for Early 2015 Release)
Work is moving forward on the affiliate program mentioned in the State of the Universe Address 2014, though the expected release date has been revised to 2015 due to integration requirements with other planned projects.
Citizenship & Political System - (Planned for Early 2015 Release)
The announced political and housing system is still in the initial design and development stage. As with the taming system, we expect to roll out this system in several stages during 2015. Further information will be made available as each development milestone draws closer.
Regards,
David Simmonds
CEO MindArk PE AB
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