Usually I loot small limited mindforce chips that I can sell on auction and profit like 1 PED or less. So I am feeling it is better to use them to skill in mindforce. Not important what kind, just skill for some time when I will have some bigger chip.
For some time I was thinking of buying some Unlimited Corrosive MindForce chip. They are fastest chips out there. Meaning great for finishers and also prevent overkilling and loosing peds. With some luck I looted Corrosive Attack Nanochip III and used some smaller corrosive chips to skill enough to use it on max. It is cheaper to get unlimited mindforce chip than to get unlimited rifle. That mindforce chip has TT+500 MU but this is not enough to make me sell it. I prefer to use it to skill even more Pyro Kinetic so I can use bigger corrosive chips. It is really hard to skill it without UL chip. And even if it is 5% more expensive to use mindforce chips than using laser weapon saving 20-30% or even more MU buying that laser weapon makes hunting with mindforce smart idea. Not to mention that it is cool looking to use that "magic" as new players sometimes call it.
And if you skill healing with mindforce you will unlock some resurrection chips later on. And there are some additional chips with powers that you can't get not using the mindforce.
Bellow is my first hunt with Corrosive Attack Nanochip III . I expected better return, but probably next time will have more luck.
Hunt details:
Date: 03 of August 2013
Duration: 1 hour
VU: 14.1.2
Place: Planet Arkadia, closest teleport: Ocean Lookout
Land Tax: 0% Hunting; 0% Mining
Coordinates: 31984, 20264, 208
Team or Solo: Solo
Creature(s): Feran
Damage types:
Stab: 33%
Cut: 33%
Penetration: 33%
Minimum Global Level: 10 PED
Mission mob: Yes
Killed Creatures: 200
Maturity: L5-L8
Professions:
Pyro Kinetic (Dmg): 18
Pyro Kinetic (Hit): 11
Evader: 14
Equipment:
Weapon(s)/Chip(s):
1.Corrosive Attack Nanochip III; MAXED; Attacks per minute: 63/63; Damage: 7-14; Damage per second: 14.7; Durability: Excellent
Armor: Viceroy Skullcandy Edition
Damage types:
Stab: 11
Cut: 9
Penetration: 0
Healing: Vivo T10 (L); Heal per second: 7.29 HP
Loot TT Value: 54.49
Looted items: 0
Offensive cost:
Ammo: 63.72 PED
Corrosive Attack Nanochip III decay: 6.94 PED
NeoPsion 10 Mindforce implant: 0.15 PED
Total offense: 70.81 PED
Defensive cost:
Armor decay: 2.17 PED
Healing: 0.68
Total defense: 2.85
Total expenses: 73.66 PED
Loot - Offensive cost = 54.49 - 70.81 = -16.32 PED (76.95% TT return)
[Formula: return in % = (loot/offensive cost)*100]
Loot - Total Expenses = 54.49 - 73.66 = -19.17 PED (73.97% TT return)
(Formula: return in % = (loot/total expenses)*100)
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