Saturday, May 21, 2011

Hunting Argonaut with B.A.M.F ZA3 (L) close to Twin Peaks on Calypso

I wanted to skill in BLP so I used all my B.A.M.F ZA3 (L) killing Argonauts. They weren't on full TT so all 3 guns were broken before the ammo for 100 PED was gone.
And may be for good, the loot was very bad and I got 38% TT return counting all decay.
The B.A.M.F ZA (Zombie Annihilator) series Automatic Shotguns are the latest B.A.M.F product designed for the extreme zombie hunter in mind. This marks the second product launch for B.A.M.F's weapon division since the establishment of their Headquarters in the immortal city.
The ZA is a selective fire weapons designed to provide sustained firepower in close-combat scenarios.

Hunt details:
Date: 30 of April 2011
Duration: 1 hour
VU: 11.9.4
Place: Planet Calypso, outpost close to Twin Peaks, closest teleport Twin Peaks
Land Tax: 0% Hunting; 0% Mining
Coordinates: 78078, 77447, 164
Team or Solo: Solo
Creature(s): Argonaut
Maturity: Young to Scout
Agility: 47
Health: 102
Intelligence: 31
Psyche: 41
Stamina: 2
Strength: 29
Laser Sniper (Hit): 20
Ranged Laser (Dmg): 16
Laser Pistoleer (Hit): 9
BLP Sniper (Hit): 17
Ranged BLP (Dmg): 11
BLP Pistoleer (Hit): 7
Paramedic: 6
Electro Kinetic (Dmg): 13
Electro Kinetic (Hit): 11
Cryogenic (Dmg): 11
Cryogenic (Hit): 8
Biotropic: 5
Evader: 5
Dodger: 2
1.B.A.M.F ZA3 (L); MAXED; Attacks per minute: 41/41; Damage: 12-24/12-24; Damage per second: 16.4; Durability: Good
Weapon Amplifier: none; Weapon Attachments: none; Weapon Enhancers: none
Clothes: Rage Pants (M,C); Urban Pattern Shirt (M,C); Mannell Shoes (M,C); Gullaldr Shades (M);
Head: Gremlin Face Guard (M)
Body: Gremlin Harness (M)
Arms: Gremlin Arm Guards (M)
Hands: Gremlin Gloves (M)
Thigh: Gremlin Thigh Guards (M)
Shin: Gremlin Shin Guards (M)
Foot: Shogun Foot Guards, SGA Edition (M)
Healing: Regeneration Chip III; Uses per minute: 21/22; Heal interval: 24-32/24-32; Durability: Good; Range: 10 m
Support: Teleportation Chip I; Teleportation Chip II; Sleipnir Mk1 (C,L); Valkyrie Mk1 (C,L); Jormungand Mk1 (C,L)
Loot TT Value: 35.41 PED
Ammo spent: 70 PED
B.A.M.F ZA3 (L): 14.50 PED
NeoPsion 10 Mindforce Implant: 0.10 PED
Regeneration Chip III: 0.29 PED
SME: 0.03 PED
Armor decay: 7.24
Total expenses: 92.16
Loot - Ammo spent = 35.41 - 70 = -34.59 (50.59% TT return before decay)
[Formula: retturn in % = (loot/ammo)*100]
Loot - Total Expenses = 35.41 - 92.16 = -56.75 (38.42% TT return after decay)
(Formula: retturn in % = (loot/total expenses)*100)

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